Season Three, Event 112: 2 Hour Fixed Solo

Standard rules for league events apply. Please click this link if this is your first race event.

For information about Race Season Three, please check out this announcement!

To see your points in the current season (and its prizes), go to this page.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Stride (Unique Golden Caligae) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 31: 10 Reward Points
  • Level 28-30: 7 Reward Points
  • Level 24-27: 6 Reward Points
  • Level 20-23: 5 Reward Points
  • Level 16-19: 4 Reward Points
  • Level 12-15: 3 Reward Points
  • Level 6-11: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 2 Reward Points
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Hillock (Twilight Strand): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:

  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points
I hit level 6 : ) Now to wait for my point.
IRON MAN
no ms boots again, found second quicksilver in a2 atleast. no extra spelldmg, no resis or hp on any of the gear. ended up getting killed in vaalruins 2 after running to room with bunch of unstunnable vaal fallen that blocked way back and forth. guess ill just have to be more careful with doorways, the desync is expected to happen whenever you pass through one
Is it possible to evade Vaal falling rocks? I had 42% evasion but three rocks fell on me in a row in the same spot and killed me. grumble grumble grumble
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585

ppl were asking for link
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585
8 double axe rolls later, this is the best I got. Not a single one rolled any ipd whatsoever.





So tired of desynch being the only reason I die in this game... especially with 5 minutes / 2 hours left in a race where you get no credit if you die. Such a bullshit mechanic, they should roll back the game under desynch rather than this garbage "prediction" the game does where mobs can rape you in their simulation while you can't do shit. I'd rather have to repeat actions than get killed... grah, venting... if I quit playing this game altogether it'll be for just one reason.
Died 15 mins in the race pretty pissed that upper submerged had that stupid little narrow tunnel that some how ended up having no squids/mervil daughters in it and ended up having like 20...

Anyway rerolled and ended 8th overall because of these two drops..

"
cobaIt escreveu:
Is it possible to evade Vaal falling rocks? I had 42% evasion but three rocks fell on me in a row in the same spot and killed me. grumble grumble grumble

Theyre apparently a physical version of firestorm, so only spell block and phase acrobatics are effective against them.

None of oversouls abilities can be evaded, actually. Theyre all spells.
IGN: KoTao
^Ahh, that is good to know, thanks for sharing the info.

I mostly was writing to vent frustration, but the new knowledge is an added bonus.

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