Wolverine - Dual Claw CI-GR-VP-(IR/noIR) Build

1. Build (NO IR) (Click Here)

Spoiler

Keystones:
Chaos Inoculation, Ghost Reaver, Vaal Pact.

Skills - Depending on the situation:

Dual Strike/Flicker Strike (Primary)
Whirling Blades (Mobility & Life Leech (hopefully))
Rupture (Run/Leech Life)

Always on:
Blood Rage, Grace, Discipline.


PROS:
- Synergy between Chaos Inoculation, Ghost Reaver and Vaal Pact.

CONS:

- Low Resist.
- No ES from shield (DW).
- Easely stunnable.
- ...

Counter CONS:

- Resistance Equipment.
- Bandit's Quest: Help Kraityn (+8 Resist All).
- Get more ES.
- Unique item that avoids stuns.


2. Alternative Build (IR) (Click Here)

Spoiler

Keystones:
Chaos Inoculation, Ghost Reaver, Vaal Pact, Iron Reflexes.

Skills - Depending on the situation:

Dual Strike/Flicker Strike (Primary)
Whirling Blades (Mobility & Damage (hopefully))
Rupture (Run/Leech Life)

Always on:
Blood Rage, Grace, Determination, Discipline.

What i like the most is that you can keep improving the critical hit chance, multiplier, evasion, ES, damage, accuracy with nodes which are next to the paths, in theory it could end up like this.


PROS:
- Synergy between Chaos Inoculation, Ghost Reaver and Vaal Pact.

CONS:
- Resists could be higher.
- No ES from shield (DW).
- ES could be higher.
- Easily stunnable.
- ...

Counter CONS:

- Resistance Equipment.
- Get more ES.
- Unique item that avoids stuns.


Please post here all the CONS you can see with either of those builds.
"The harder the game, the better."
Última edição por Vold316 em 28 de dez de 2012 08:54:00
No resistances?

What skills will you be using?
"
Elynole escreveu:
No resistances?

What skills will you be using?


I will add much more info to the OP.
"The harder the game, the better."
Última edição por Vold316 em 24 de dez de 2012 15:48:23
+ Added more information.
+ Added an alternative Build without going to IR.
"The harder the game, the better."
Última edição por Vold316 em 24 de dez de 2012 15:48:47
Have you tried this out?
I started 3 days ago with a no-IR build, at level 32 at the moment.
It will take me a few days to get to 70.
"The harder the game, the better."
I don't understand the point of grabbing nodes like Iron Grip and other projectile items, if you're going to be dual wielding and they aren't required to travel.
"
quikassassin0 escreveu:
I don't understand the point of grabbing nodes like Iron Grip and other projectile items, if you're going to be dual wielding and they aren't required to travel.


Yeah you are right, it does not make sense. But another thing that does not make sense to me is your post, because none of the builds have Iron Grip or the projectile nodes you talk about. :P
"The harder the game, the better."
Haha my apologies, I am a bit colorblind, they looked like they were lit up. Otherwise looks real solid.
Happens to me sometimes with some nodes. :P
"The harder the game, the better."

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