Hardcore Marauder Bow Build
Hi guys i have been messing around with some build ideas for my first hardcore character. I found this post http://www.pathofexile.com/forum/view-thread/44036 and though it looked pretty neat. Then I noticed it bumped up directly against the Marauder starting skill tree and through it would be cool to build it backwards. Anyways here is the build idea i had
Here is the breakdown of skills from this app. http://dl.dropbox.com/u/97241268/PathOfExile/index.html ::SKILLS::LVL78 Ignore all Movement Penalties from Armour You take 30% less extra damage from Critical Strikes Removes all mana. Spend Life instead of Mana for Skills The increase to Physical Damage from Strength applies to Ranged Weapons Cannot Evade enemy Attacks Cannot be Stunned Converts all Evasion Rating to Armour 130 to Dexterity 20 to Intelligence 200 to Strength 30 to maximum Life 15% increased Attack Speed 18% increased Movement Speed 45% increased Skill Effect Duration 197% increased maximum Life 5% of Life Regenerated per Second 15% to all Elemental Resistances The plan would be to use poison arrow and elemental attack. Since this is basically my first character (I have an lvl 12 shadow) I don't really know much about the skill gems and bonuses. Any downside to starting as a Marauder vs a Ranger? I would appreciate any feed back you guys have to offer. Cheers, DeathBySnooSnoo Última edição por DeathBySnooSnoo em 15 de ago de 2012 14:29:40
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Well it looks ok,although you dont have neither physical damage or elemental damage nodes.
Iron Grip is not enough to sustain a decent amount of damage just out of strength alone. I also have a somewhat similar build,but my pasive skill tree is slightly different. http://www.pathofexile.com/passive-skill-tree/AAAAAQEBAJbF5wNDi6UEH3keBI6nnAdrlNUHjBMsCmXZTgqoMR0SIY8jGpHy2iJCe5cj70isJ3mkDSmGwI8xLSI0MZNJ9zQ2tWo3lwhEN8Qjfz0qvvhExjLpRqoNjkddgsJIWfzzUll5yVNPbMJUeecAWzwGjFxZFhhjajwyZafuynGEKRx4TQG6zbEgV9E0PdfL1RfP0z_we7uKQBmiN6h2-1rtDqprrnbA5lhv8N1IdKHmhDXkr9wO-F-yM4DJM9WqBTpWk4cffvNHdxirZVXSioV0PfrOpZrVjIP08G7nL6gveomqQzF8udZEYYmDkyS3otBqrKFKwapIAfOhYXeMq-AyFZXAPlHeoK9NlIM7nv1oCW2JaX6WmZHxYLcICwmSsmK29AqYFLT2VeGjoM6NnTAhOpEi_1Q= Última edição por dualestl em 17 de ago de 2012 04:38:08
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I wanted to try something similar.
For Skills I want to use I want to use Burning Arrow(?) with Multiprojectile and Elemental Hit with Point Blank for single tartget damage, maybe Frenzy. Anger and Grace for auras and Elemental/Projectile Weakness as Utility Spells. |
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I play a Bow Marauder as the Ranger is too squishy with way too little life available.
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAQEBzbEgV9E0PdcSIY8jy9UXzzGTSffTP_B7BI6nnLuKQBmiN6h2eE0ButSLxKsBzjiLANTk5ptvQkpHEit02e1tA7eA4GlbqUGxyJm9AucJ6ipw94dss_keEzsoLVUPjoKdg17vB4TXHBIK_CqvRqoNjrT2VeFQw9nh0Xv46I0PKVd9C94z3SNReEc8jLkYYNlJF-zWnFYMq61JUMrd2WxDYAQfeR7dvB5SiRTFauOGwCdkZesbe4rWDfQKmBSSsmK2ExXaaZMa4mUZYlP-X_ngqIlpfpYneaQNmZHxYLcICwn9aAltI-9IrETGMulxhCkcSFn88wNDi6WjoM6NMS0iNJ0wITqRIv9UXFkWGA==
My main complaint is that GGG has nerfed the bows so much it's hard to stay alive. At level 30 in the 1 week contest, my bow did 20-59 dmg while my Melee friend's weapon did 124-200+ dmg. He can one or two hit white trash monsters while it takes 5-6 hits with my wimpy bow to kill just one. The bow was rare with 20% quality yet that's the best I could get even after several chaos re-rolls. Months of gripes by melee players that 'ranged' chars have it too easy has left them only fit for normal level in HC. Purringcat Clan-DA Staff Why does GGG hate Rangers so much. They used to be fun, now it's just constant kiting. Última edição por purringcat em 2 de set de 2012 17:52:57
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" You might want to check out this build too: Some major differences: () A focus on Strength/Physical Damage/Armour rather than Dexterity/Elemental Damage/Evasion/Iron Reflexes. Higher base Physical damage => higher converted/bonus Elemental damage is my modus operandi for now but we'll have to see how it goes. () +6% Maximum Resistances. With these you'll take 24% less elemental damage for just 3-4 Passive Skill Points depending on exact build. That's a 31% increase in effective HP vs Elemental Damage (7.9-10.5% EHP vs Elemental per point) plus 1-2 extra Strength nodes. It will be interesting to see what the new patch brings us to work with. 99% of suggested changes would make the game easier. Thats why only 1% of suggested ideas are even worth considering. Última edição por arual em 4 de set de 2012 07:15:20
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Hello,
As a first HC Build here is my take on the bow marauder build. It would be based on berzerk and lightning arrow, with wrath to supplement it probably, still have to sort out the gems and support gems with more accuracy. Would you be as kind as to give me your feedback on this ? Also, although I spent all the points, I'm well aware it's nearly not achievable, many nodes are accessory and not necessary to the build itself, although they give a bit more of damages and suchs. Forgot to link the build actually... :
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecCcQSzBS0FWwixC2EMfQ9UEH8UTRVQGF0ZLiECIVUkiyfVJ-0otSj6KU8q9jH7MgkyfjKJMtE26DkOOlI62D0PP_xAoEGHRHJFR0bXSOdQUFRJVgRX4lhjWK9dxl8_YEtgiGFSZ71s9m6qdO13YnfleA15aHq4eu97jHy7ffWCm4LHhMSGYIcpinSLjIzPj0aboaIApwinMKloqW6uk7UEtfK4k7ndwQTEWMT2xp7G2NBH0NDUj9rd3D3fv-Fz51LoZuvu7DjtIO5v7w7vTvAf8i_zcfPd9On2SPe-
I'm asking myself if it is more safe to go bow (lightning arrow and berzerk) or wand actually (with the shield giving a bit more of surviviability) :
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecCcQSzBS0LYQx9EH8R2xQgFE0VUBhdGS4aOBtFIQIkiyfVJ-0otSlPKvYx-zIJMn4yiTLRNug6Uj0PQKBFR0ZpRtdQR1BQVElWBFfiWGNYr13GXz9gS2BtYIhhUme9bPZuqnTtd-V4DXloeu97jHy7ffWCm4V9hmCHKYuMjM-Ov49GkFWQdJuhns2iAKcIpzCnhKlurpO0-bUEtfK4k7ndwQTEWMT2xYrGnsbY0EfQ0NSP2t3d89-_4XPkIuRR51Lnruw47SDub-8O707wH_Iv83Hz3fTp9kj3K_e-
I kindly ask your opinion on those ! :) Última edição por sphax0 em 3 de fev de 2013 02:43:00
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Was wondering how this build turned out.
Any status updates? IGN: Umquator
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