Allow us to restart our hideout instance
I am lagging. No problem, it happens. But it can be fixed. By restarting an instance.
See, when I go to a waypoint I lag too but then I restart the instance and it stops. Cant do that with the hideout, to restart its instance I need to switch servers. It expands to the other parts of my hideout like the memory room and delve. Come on, you are not gonna fix the random lag ever so give us better tools to fight it. Última edição por Johny_Snow#4778 em 16 de mar. de 2019 04:48:42 Último bump em 16 de mar. de 2019 07:46:12
Este post foi automaticamente arquivado. As respostas foram desabilitadas.
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Let me explain how retarded this situation is.
Every time I go into a new instance the lag comes. It is so stuttery I cant play. But if I restart it via a waypoint it disappears. To come again when I move on to a new one. So to fight it I need to restart. But the only way to do that in hideout, delve etc is to switch servers. See, if you have piece of trash servers you need to have manual ways to fucking fix them. |
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Do you use any MTXs that are resource intensive? I encounter some very minor stuttering in my hideout only when I'm close to my map device with portals up, and they're using the crucible skin. Those slow my hideout down, but none of the other portals do.
PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
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Its not my damn problem. If it was no amount of instance restarting would allow me to play smoothly. And no, I use 0 MTXs on my character or in my hideout.
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If this happens to you regularly with a variety of areas, that would point to some kind of problem (possibly memory-related) relating to loading into areas.
The first time you load into an area, the game has to load-in all the assets that are required for that area. If you're already in an area and respawn that area via a waypoint no new assets need to be loaded (because it should all still be in your computer's RAM) so the load time is practically instant. If the full-length load-screens are reliably followed by lag, while the brief ones are not, that suggests to me that something happens during the longer load-screens which leaves the game in a slightly unstable state. When you respawn an area, it causes the game to purge whatever instability is present, and because the assets are already cached in memory the game doesn't need to reload those so doesn't become unstable that time. Or, put another way, there's a defimite problem here but it doesn't seem to be server-related. The server doesn't "choose" between laggy and decent servers based on how an instance was created and entered. From the PoV of the server, an instance created, and an instance recreated are identical, and new instances are normally made on the exact same server as your existing instances. The only difference between creating an instance and recreating an instance is what local asset data needs to be loaded on your end. If you're respawning an instance your computer already has all the assets in memory and is able to skip that part of the process - so that's likely the root of your problem. |
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I have long loading screens in delve. It does not lead to lag.
Also when I switch servers I spawn in Oriath instantly. There is no lag, everything runs smoothly. When I enter my hideout the lag starts. When I switch servers it is the other way around. Explain that to me please. How is it my problem and how I can fucking fix it? Also yesterday I was playing the game while having FOUR twitch streams running in the background without lag. Now I have no streams or other windows open. Once again EXPLAIN |
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Its exactly as I thought every instance redirects me to another continent. Its not the first time. Thanks a lot for the nice fucking weekend GGG. You may grow but your fuckups will forever stay.
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