3.7 Slayer Blade Flurry and Reave

Guys appreciate the build, it can be changed.

Pob - https://pastebin.com/CpqXkvTS Testing

Pob Ver. 2.0 https://pastebin.com/LvTnqSSa The second version is more viable without a strong loss in damage.

Slayer Blade Flurry and Reave crit version.
Última edição por extreme007676#2513 em 6 de jun de 2019 03:03:32
Último bump em 10 de jun de 2019 12:09:21
Hi sir, thank you for tree, but can u improve this guide for novice players like me please? I mean, suggestion of body armours, weapons, gems, etc...

Thank you
what is the Ascendancy going to be and ain't it better to go help akira for bandit?
This is my version of Slayer Reave Blade Flurry: https://pastebin.com/JvpGDcmB
I will come back after work to give some explanations about my version.
Pob Ver. 2.0 https://pastebin.com/LvTnqSSa The second version is more viable without a strong loss in damage.
"
extreme007676 escreveu:
Pob Ver. 2.0 https://pastebin.com/LvTnqSSa The second version is more viable without a strong loss in damage.


If you don't want to go Acrobatics/Phase Acrobatics, i can do this:
https://pastebin.com/cZw8Yn32

With this version lvl 92 and my gear, you will have 1.79 Million Theoretical Blade Flurry DPS.
With your skill tree lvl 100 and my stuff, you only have 1.15 Million Theoretical Blade Flurry DPS. You can check that https://pastebin.com/8SQjEkdN.
The formula is: Skill Hit Damage at Stage 1 * 2.5 * Attacks per second

So I will try to explain what are the problems.
There are some suboptimal nodes:
- The jewel socket for 3 points and +0.6% DPS. Not worse it.
- 6 points Life Leech nodes with Life Recovery rate(Hematophagy and Vitality Void) are really bad. You have enought with Vaal Pact.
You can take Soul of Steel for 3 points give you +1% to all maximal elemental resistance, +5% physical reduction and +50% increased armour. This is pretty big for defences.
- Versatility give you 1.9% DPS for 2 points when you can finish the wheel of crit/crit multi for 2 points with +8% DPS
- You take intelligence and accuracy nodes when you could get on your gear for the most part.
- You take to much strenght/dex nodes because of suboptimal way in your tree.

I hope I helped you with your skill tree.




"
orbebop escreveu:
"
extreme007676 escreveu:
Pob Ver. 2.0 https://pastebin.com/LvTnqSSa The second version is more viable without a strong loss in damage.


If you don't want to go Acrobatics/Phase Acrobatics, i can do this:
https://pastebin.com/cZw8Yn32

With this version lvl 92 and my gear, you will have 1.79 Million Theoretical Blade Flurry DPS.
With your skill tree lvl 100 and my stuff, you only have 1.15 Million Theoretical Blade Flurry DPS. You can check that https://pastebin.com/8SQjEkdN.
The formula is: Skill Hit Damage at Stage 1 * 2.5 * Attacks per second

So I will try to explain what are the problems.
There are some suboptimal nodes:
- The jewel socket for 3 points and +0.6% DPS. Not worse it.
- 6 points Life Leech nodes with Life Recovery rate(Hematophagy and Vitality Void) are really bad. You have enought with Vaal Pact.
You can take Soul of Steel for 3 points give you +1% to all maximal elemental resistance, +5% physical reduction and +50% increased armour. This is pretty big for defences.
- Versatility give you 1.9% DPS for 2 points when you can finish the wheel of crit/crit multi for 2 points with +8% DPS
- You take intelligence and accuracy nodes when you could get on your gear for the most part.
- You take to much strenght/dex nodes because of suboptimal way in your tree.

I hope I helped you with your skill tree.

Thanks for the help, I will consider your changes =)
For TinyBrain / PETEYREKTT, If you want to play with claws, you could use this tree:
https://pastebin.com/LPnU4VzA
thanks you :)

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