GGG!! Tell me Why??
|
https://youtu.be/X2wg26OQI_0
What parameters should I have to defeat this boss? Último bump em 7 de set. de 2020 01:47:17
Este post foi automaticamente arquivado. As respostas foram desabilitadas.
|
|
" You should get at least 300 life per act. Because you are close to the end of act 10, you should have at least 3000 life. If I play in HC, I try to get like 4000 life against this boss. This boss hits hard. Try to dodge his attacks. Also, don't stand on the degen field. You have a good amount of armour, but it's useless against degen. |
|
" How can I collect this level of equipment in acts? There is no currency. 2-3 chaos maximum. How can I avoid boss attacks if I have a melee character? Why did GGG make it so difficult to pass the acts? |
|
|
Is this a troll?
Your life is low for act 10. At this point, your gear should pretty much all be Life + double res, with crafted life or res where required, and movement speed + life/res on boots. You have a ring, boots, helmet, amulet and gloves that have no life rolls. Life > chaos res at this point of the game too..your chest also just gives +19 life. If you aren't capable of finding gear with a life roll + resistance roll, then I'm not sure what you are doing. You skip Barbarism and Bloodless for reasons that are unknown to me. I don't have any idea what is going on with your tree, its horrible. You spend so many skill points pathing toward various noteables, without actually taking the noteable..? Am I missing something here? None of this really matters, you should be able to easily dodge a telegraphed attack. You just stand there and warcry (hmm, perhaps call to arms was worthy of 1 skill point, no?) and only start to move when its already too late. Última edição por BrettLee#6388 em 4 de set. de 2020 01:09:39
|
|
" Its easy doable by just picking rares on the ground and keeping those with decent life and resists you need, plus some 4-5-link for a little DPS. Umm, and even if you are some 1k life glass cannon when meeting the boss, you can still schmuck him down as there's no limit on tries assuming its softcore and you can land at least a couple hits before pushing up the daisies. "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
|
|
|
1700 life... that's about as much life I have on a caster when finishing act 5. This is act 10 on a melee.. you have missed something crucial.
Also 11k armor will help you vs white mobs. Vs hard hitting unique mobs armor effectiveness is reduced to almost nothing so you would need too high amounts of armor for it to be worth going for that early. It only gets good in combination with high life anyway so high life is always the way to go early game. |
|
|
A few questions:
- You have 7 chars in Harvest alone. Why so many and how is it possible that you don't have the currency to properly equip the character you're playing in that video? - With so many characters played, how can you think that 1,75k life and 15k DPS on your main skill is in any way suitable for the area you're playing in? For a melee build to boot? - Why are you using Flame Dash and not Leap Slam? - Why are so many of your gem levels so low? Most of them should be at 15 by now. Why are so many gem slots unused? - Why do you have Fire Penetration in your Ground Slam setup? You're not dealing any fire damage. If you switch to Ground Slam - Brutaliry - Ruthless - Fortify - Melee Physical - Faster Attacks and level them all to at least 15 you already get 40k DPS instead of 15k. I'm really not an expert with melee builds, but holy shit... |
|
|
leap slam sucks because it doesn't avoid attacks. Always use lvl 1 flame dash over leap slam
|
|
|
My last melee Ground Slam attempt I think i was 1500 life on that boss but i had around 70k dps at that point so I just deleted the boss.
It has only one dangerous mechanic - cleave, as long as you don't drag the fight for too long. So you failed. And yes, leap slam is shit. Dash / Flame Dash is better by a mile with 2H build. Just use Fortify in main dmg setup. I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
|
" 11k armor will reduce the damage from a shaper slam by around 10%. I wouldn't call that "almost nothing". Having 10-20k armor drastically improves survival chances against all kinds of physical hits, from Porcupines to Shaper slams. |
|


























































