Advice on scaling a self-chill raider.

I tried to combine self-chill with Spectral Helix on a Raider. Trash mobs are still fine in red maps but red tier conquerors take quite a long time. Anyone got advice on how to scale my DPS?

POB: https://pastebin.com/vyUFVVs0

Última edição por Reconning em 10 de ago de 2021 13:41:22
Último bump em 11 de ago de 2021 13:00:31
change sup gems to real dps gems. Add 3 grand spectrum jewels. Swap into exposure (Avatar of the Veil). Claster jewels? Sniper Mark? Mb swap into pure poison.
Última edição por lenia22 em 10 de ago de 2021 22:35:02
What gems would you take and where would you place the grand spectrums or the cluster jewels? I'm already short on skill points and don't know which ones I could remove.

Avatar of the veil won't really work with self-chill because it prevents me from being chilled half of the time. With 25% chance to poison and 50% elemental ailment avoidance I will be chilled only every 8th hit on average. I will test if that's enough.

Pure poison could be a thing, but that would require quite large gear and skill tree changes. Pure poison would also free up my helmet slot because I could use watchers eye with unaffected by poison. How could a pure poison skill tree look like?
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Reconning escreveu:

Avatar of the veil won't really work with self-chill because it prevents me from being chilled half of the time. With 25% chance to poison and 50% elemental ailment avoidance I will be chilled only every 8th hit on average. I will test if that's enough.

I think it's suppose to work, doesn't chilled groud still applies the chill when you have 100% avoidance? That ring should work the same way as chilled ground. idk -____-

poison tree: https://pastebin.com/BZdp8VSG
Última edição por lenia22 em 11 de ago de 2021 09:28:45
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lenia22 escreveu:
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Reconning escreveu:

Avatar of the veil won't really work with self-chill because it prevents me from being chilled half of the time. With 25% chance to poison and 50% elemental ailment avoidance I will be chilled only every 8th hit on average. I will test if that's enough.

I think it's suppose to work, doesn't chilled groud still applies the chill when you have 100% avoidance? That ring should work the same way as chilled ground. idk -____-

poison tree: https://pastebin.com/BZdp8VSG


I tried self-chill with 90% avoidance and got chilled very rarely. After getting 100% avoidance I didn't get chilled anymore. So somehow "You are chilled when you are poisoned" is weaker than elemental avoidance.

Thanks for the PoB. I will try that out a soon as I got currency.

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