[3.15] 🔪🔪 Dual White Wind Lightning Strike 💰 cheap, fast, tanky 3,0mil DPS, block, dodge, 20k armor

this build is still fresh, need to see how far i can push it.
Ideas and suggestions are hugely appreciated!


had to scrap the "Transcendence" concept, since it was bugged

T16 Chimera
https://www.youtube.com/watch?v=I1G_29Cc-C0

Path of Building
Spoiler
https://pastebin.com/8ub4DBGM


Defense
Spoiler
We stack several layers of defense:
- Blind ("Silent Steps" node allocated through a small "Thread of
Hope")
- Attack Block (dual wielding + nodes)
- Attack/Spell Dodge (elusive with Nightblade + "Phase Acrobatics"
allocated through a small "Thread of Hope")
- Phys Mitigation with Armor (we scale evasion and convert it with "Iron Reflexes")
- Max Ele Resistances (from "Loreweave")
- Phys Mitigation (Pantheon "Lunaris" + "Gruthkul")
- 100% Elemental Avoidance (boots + nodes on tree)


Gear
Spoiler




Gems
Spoiler
6-Link:
Vaal Lightning Strike (Divergent)
Multistrike (Awakened)
Nightblade (Anomalous)
Inspiration
Trinity
Added Lightning (Awakened)

4-Link:
Vortex
Bonechill (Divergent)
Hextouch
Elemental Weakness

4-Link:
Enlighten
Hatred
Herald of Ice
Precision (Divergent)

4-Link:
Ancestral Protector (Phantasmal)
Ancestral Warchief
Multiple Totems (Anomalous)
Flame Dash

3-Link:
Whirling Blades
Faster Attacks
Fortify (Anomalous)

3-Link:
Molten Shell (Anomalous)
Increased Duration
Blood Rage


Bandits, Annoint, Pantheon
Spoiler
Bandits: kill all
Annoint: "Nightstalker"
Pantheon: "Soul of Lunaris" and "Soul of Gruthkul"
Última edição por __FEL__ em 11 de set de 2021 07:55:19
Último bump em 11 de set de 2021 06:13:00
Looks nice!
What about bosses(sirius etc.) and oneshots in this league? Enough tanky build?

And abyssus can be with higher elemental damage taken? Or must be 40 with transcadence?
"
RichRamp escreveu:
Looks nice!
What about bosses(sirius etc.) and oneshots in this league? Enough tanky build?

And abyssus can be with higher elemental damage taken? Or must be 40 with transcadence?


with transcendence there would be no issue with ele dmg even on a 50 abyssus, but they fixed a bug with transcendence not converting phys mitigation. did some test runs and saw that actually was a huge defense part (it basically was stun immunity from phys attacks).
-> upddated the pob and posted a showcase run from a t16 chimera with the changes

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