[3.17] Elemental Hit Wander Build | Deadeye | Archnemesis | Path of Exile 3.17
Hey guys, here is the elemental hit wander deadeye build. Playing with trinity so we deal all types of elemental damage. With Crown of Eyes increases and reductions to Spell Damage also apply to Attacks at 150% of their value. This is how the build scales. We get a lot of inc spell damage modifiers. (Wand, shield, mark of the shaper)
Build Cost - Medium Budget: 10-50 ex The Interrogation: Adds Secrets of Suffering With Secrets of Suffering our critical strikes inflict Scorch, Brittle and Sapped but we cannot Ignite, Chill, Freeze or Shock. This is fine because we can apply shock and chill with skitterbots and ignite with flame golem - combustion. Elemental hit deals 10% more Damage per Elemental Ailment on the Enemy. That's the whole point of stacking elemental ailments. Far Shot: Far Shot modifier grants Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther. Leveling: I didn't want to level up as a wander so I leveled up with a bow. (Storm Cloud and Hyrri's Bite) Leveling gems and trees are in the video. PoB: https://pastebin.com/SaHrVePc Build Video: https://youtu.be/k5sp2BdNLGM Bandits: Kill All (Alira is fine too) 3.17 CHANGES: - Now we can use Mark on Hit (Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack. Supports mark curse skills.) instead of spellslinger. (Footage is from 3.16) Gear: Gem Setup: Elemental Hit - Elemental Damage with Attacks (Awakened) - Trinity - Inspiration (Divergent) - Barrage - Hypothermia (Chain for clear) Shield Charge (Lvl 14) - Faster Attacks - Endurance Charge on Melee Stun / Blood Rage Summon Skitterbots - Enlighten (Lvl 3) - Precision - Vaal Grace Immortal Call (Lvl 1) - Cast when Damage Taken (Lvl 10) / Summon Flame Golem - Combustion Sniper's Mark - Mark on Hit - Enhance Flame Dash / Vaal Haste - Increased Duration Última edição por wishdropper#0634 em 5 de fev de 2022 05:30:57 Último bump em 30 de mai de 2022 15:13:03
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Hi!
I'm on a 35 Ex budget with a lv 90 deadeye. Is it enough in yuor opinion to start using the build and clear all content (except of course uber endgame things like 90% quant feared)? How can I craft the wand and the shield? Thanks! The build seems super cool. |
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At what level would you say its worth to drop bow/quiver and start using wands + spellslinger? Self casting marks is annoying af lol
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I transitioned in the mid 70s, basically when unspec'ing bows gave me enough points to hit disintegration.
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Can u tell a good way to craft that elemental cluster?
Haven't found a good way so far. Thanks, awesome build |
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Got this build off the ground for about 12ex, having a lot of fun with it so far. Very satisfying visuals.
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I follow the exact same mandatory item as above ,
with above setup , not enough mana to turn on skitterbot bad in scourge no defence layer you can see the video he typically dodge everything . and got not enough mana to even stand still to cast . so yeah , cranky and squishy unless you dodge everthing and go with LoL playstyle kekw. with 10~50 ex , we got better build that can pew pew zoom zoom . nice try though . but not for me . Última edição por wengfrecrixs#4126 em 23 de nov de 2021 05:07:54
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I'm testing this build , and the leveling with RoA is absolutely horrible, the single target DPS is so low , I don't understand can this be any good to lvl 69.
Is there a second setup for single target that is not describe in the video ? |
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" Would this build be SSF Viable? Or do you have an alternative for the Mark of the Shaper ring? Última edição por GravitIce#2516 em 13 de dez de 2021 10:15:28
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Any league starter ideas that could easily transition into this build?
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