Weapon sets and minions "command" skill
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Bug Report ID: #485266590
If you chose to use the command skill ony in set 1 or 2 (and not both), the minions will be removed when swapping weapons, even if the amount of minions is the same in the first tab "Minion info", if you uncheck the command skill in "Command" tab, minions will be removed when swapping. Spirit is not the issue, same spirit on both weapon sets. Example with Sniper minion: Minion info tab: ![]() Command tab: ![]() Swapping weapons to set 2 in this scenario will remove the snipers, which I assume isn't intended. It says not enough spirit, even tho 84 spirit is available, and 2 Snipers are 44 spirit. If you check the weapon set 2 in the "Command" tab again, the snipers are summoned. ![]() Última edição por drtoio#4341 em 18 de dez. de 2024 04:37:12 Último bump em 15 de dez. de 2025 07:52:00
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At long last I started using weapon skill points on my minion build (Skill Effect Duration nodes for Curse / Offering) only to encounter this bug. +1.
Última edição por Blinky010#6134 em 31 de jan. de 2025 23:59:16
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+1. Just noticed this too and it sucks. You want us to experiment with weapon sets? Fix this bug.
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+1
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How is that still a thing a year later? Please do something about it. Literally impossible to do any sort of hybrid build with the the Djinn ascendancy.
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