Gravebind - Killed by allies in presence, or enemies in presence?

Wording of gravebind is = "Enemies killed by anyone in your presence counts as your kills" however, when we run with a spark carry, things killed way of screen counts as his kills not the player with gravebind
Último bump em 10 de fev de 2025 23:06:40
Can confirm. Tested with witch hunter carry, explodey ascendancy is triggering when the mobs killed are far away.
+1 to this bug. The description suggests allies need to be near you in order to have the kills count as yours (if you're wearing gravebind) but if they offscreen too far the kills will be considered theirs.

Please fix !
Thanks for your report, I'll pass this on.
Última edição por Jatin_GGG#0000 em 7 de jan de 2025 22:45:26
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Jatin_GGG escreveu:
Thanks for your report, I'll pass this on.


is that really in the priority right now, when you have :

- the div at 6 exalts on the tradesite so everybody prices at 1 div min,
cancering the economy and discouraging new players
- Simulacrum fog hidding most of after death effects in a breach in a 1 portal game, with some off screen one shot DDs from some monsters
- Citadels bugging, the sand storm staying when npc doesn't shield anymore


The one portal and horrible visibility of enemies skills will make a lot of ppl quit from frustration :( more then Spark carry unsatisfaction..
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Lamazz#7302 escreveu:
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Jatin_GGG escreveu:
Thanks for your report, I'll pass this on.


is that really in the priority right now, when you have :

- the div at 6 exalts on the tradesite so everybody prices at 1 div min,
cancering the economy and discouraging new players
- Simulacrum fog hidding most of after death effects in a breach in a 1 portal game, with some off screen one shot DDs from some monsters
- Citadels bugging, the sand storm staying when npc doesn't shield anymore


The one portal and horrible visibility of enemies skills will make a lot of ppl quit from frustration :( more then Spark carry unsatisfaction..


Lul you think they will drop everything and work on this one bug just because he "passed it on"?
Just confirming still bugged post-0.1.1 patch.

Bug Report ID: 2,234,279,036

Grouped with friend and we tested /kills credit while in the presence of my ally vs in the presence of the enemies. Credit was only being given if the owner of Gravebind was in the presence of the enemy.
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Alternateo#3239 escreveu:
Just confirming still bugged post-0.1.1 patch.

Bug Report ID: 2,234,279,036

Grouped with friend and we tested /kills credit while in the presence of my ally vs in the presence of the enemies. Credit was only being given if the owner of Gravebind was in the presence of the enemy.


i confirm too still bugged
Is this still bugged?

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