Trial of Chaos bugs

Third time now I get into an escort relic room and the mobs cannot be damaged.
The relic still moves when you get near but it's impossible to get it to the end with unkillable mobs.

Also, it's sometimes possible to accidentally blink onto the elevator leading out of the room before the room is completed.
This results in, when the room gets completed, the elevator comes down but it no longer gets triggered to go up.

Both of these bugs result in a forced abandoning of the run, losing the Ultimatum, losing the time invested.
It really sucks if this happens on room 9.

Please adress these things, GGG.
Último bump em 19 de fev de 2025 19:24:25
Another one is coming into a room too fast, blinking and missing the elevator and ending up in the arena already before trialmaster does his freeze thing.
Elevator can't go down, can't damage mobs, gotta exit to character select and abandon run again.
During Trialmaster fight when he uses Ultimatum sometimes time just won't unfreeze.

Also, please GGG, increase the mob density and spawn rate of monsters throughout the trial. Would be cool if you'd make the 1:30 room work similar to the hourglass room in sekhemas or at least spawn more than 6 monsters every 10-15 seconds.
Have been having this bug a lot. After many bricked chaos trials I've given up until a fix is released.
Main issues - We can blink up the completion lift before room clear, but we cant blink up after room completion which leads to us being stuck at the bottom even after room is complete leading to bricked run.
Mobs becoming invincible when blinking down the lift without using it (it coming down).

I believe the issue happens when we blink up the lift, the center pressure plate is activated making the game think we have completed the run at the bottom and starts to take up to the top but in reality the opposite happens which leads to the game bugging and us not being able to use lever or just stand on pressure plate to reset it.

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