GGG is hiding something....
"Added over 50 new base item types."
that's a whole lot of bases... edit: forgot about essences, those will swell this number a bit... hmm Última edição por AintCare#6513 em 21 de ago. de 2025 15:22:39 Último bump em 22 de ago. de 2025 15:13:11
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You can spot some on the new league showcase video, i saw like artillery crossbow and others
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Few days before 0.3 launch, GGG surprise update us with New Class with Axe….
Hope it happens, if it doesnt, current 0.3 is still good, but more is always better :) |
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Just a few couple 30 lineage possible builddefiners so nobody knows what to play at leaguestart and have to start a 2nd char later on anyway.
Spoiler
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https://www.youtube.com/watch?v=e80qhyovOnA&list=RD_euDhMDDRq4&index=10 |
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" ah you are right! the unqique support gems would each take an item type, nothing to hide after all :/ |
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" no They explicitly said in a video they decided to not go with a new class as they could not fix balance AND add a class at same time. They wanted to avoid what happened with huntress. |
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" And that's the right move, they'll ruin the classes otherwise, they need to get balance right before introducing them Imagine swinging your tiny flail or dagger when people can wipe a screen using a single Lightning Spear throw or by slaming the ground... The remaining classes are all melee archetypes... And the game currently is tuned for big AoEs/explosions/projectiles, aka ranged combat I want 1.0 to get the best melee combat it can ever be, that means they need to stop promoting junk explosion based gameplay full of screenwide vfx spam They are sabotaging the melee archetype, everyone will beg to have the same cancerous gameplay as ranged.. Última edição por ryuukk33#4998 em 22 de ago. de 2025 15:15:13
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