Mob Damage Still Too High

Haven't played since early Spring because you decimated Sorcs far below 6' down.

I heard you made a lot of good changes, so I decided to give it a try during the new league.

While there are a lot of good changes, mob damage is still WAY too high.

I am not even level 30 and I am getting off screened relatively instantly.

I do not have the currency nor desire to min/max my gear every 5-10 levels.

You need to chill on the ridiculous damage some of the mob types do.

It is not fun and honestly made me alt+f4 the game, doubt I'll pick it up again until I specifically hear you're not idiots with mob damage.
Último bump em 5 de set. de 2025 01:11:45
sorry you're bad at the game.... might I suggest d4 if you're not willing to figure out why this is happening at lvl 30 as no one else really has this problem
Última edição por baconbyte#0146 em 4 de set. de 2025 14:45:03
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Phenomanon#0759 escreveu:
Haven't played since early Spring because you decimated Sorcs far below 6' down.

I heard you made a lot of good changes, so I decided to give it a try during the new league.

While there are a lot of good changes, mob damage is still WAY too high.

I am not even level 30 and I am getting off screened relatively instantly.

I do not have the currency nor desire to min/max my gear every 5-10 levels.

You need to chill on the ridiculous damage some of the mob types do.

It is not fun and honestly made me alt+f4 the game, doubt I'll pick it up again until I specifically hear you're not idiots with mob damage.

I disagree, mob damage seems fine.
Offenee is a good defense.
Head to D4 mobs hit like little girls, sounds more your speed.
I am playing MONK with a martial build, can confirm that mobs hit too hard. I think some of that is hit-speed. If i could hit faster it would be less of a problem, using a quarter-staff one of the slowest weapons in the game does not help.
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Phenomanon#0759 escreveu:
I am not even level 30 and I am getting off screened relatively instantly.


I donno what to tell you my dude, this is the softest PoE2 has been, I actually think some of the bosses need a touch of a buff myself. I'm currently fairly tanky as a caster, most of my deaths are the result of me not needing to dodge a lot of the attacks out there and discovering "No I did need to avoid that red flash".

I can understand this comment in high maps when the scaling might not be right, but I have had no issues in the four acts between three characters.
if you invest in defenses and dont just stand in one spot you should be fine.

move around, use dodge roll, do an attack, this is an interactive experience.

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