Trial of Chaos - Players pulling bug and Spectre Minion stuck together Bug
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Hi, I was doing Trial of Chaos with 2 other friends:
Whenever a room is started by one person either by getting on the elevator and having it lowered down or activating the altar of corruption, it pulls all other players not yet in the room, to the room. If these players are moving then nothing happens. But if they all were standing still, then they'd be pulled together to the SAME SPOT, and become stuck together, unable to move or dodge roll. we have to finish the room, have all but 1 player stuck open a gate and leave the trial and then re-enter to solve this issue which is very annoying. The same bug is happening to spectre minions as well. If they are somehow pulled either by spawning in or by the player moving too fast, turning them into orbs then having them spawn on top of each other, they'll be stuck together (as if soul bound), unable to move. This only happens occasionally but when it does happen it's devastating when it does because I am losing dps with these minions being stuck and unable to do damage. The same bug can happen with The Well's pinnacle boss. During the boss's final phase as he cracks the map in half and instead of pushing the minions standing on top of the crack to either side, it traps them in the middle of that crack instead. Please just give minions phasing when moving up to attack an enemy and reduce their unit collision radius. atm if I have like 30+ minions they'll try to swarm around me but the ones at the outter edge starts to be glitchy, disappearing and re-appearing while running around the packed crowd trying to get to the middle where I am. very visual displeasing. Thank you. Último bump em 4 de nov. de 2025 23:04:51
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