Sprinting not working properly on UltraWide monitor

you cant seem to control sprinting direction on an ultrawide monitor unless you pan the cursor all the way to the edges.

also seems like the character is a bit off center, when you move the cursor in on the left side of your character you start turning and moving right waaayy before the cursor hits the middle of the screen.

seems to only be a problem when sprinting no problems with centering or character movement when not sprinting
Último bump em 14 de dez. de 2025 08:18:08
Can Second this - no issue with WASD sprinting or controller sprinting. The center of "sprint direction" zones seems to be EXACTLY the width of the black bar on the left side of my ultrawide monitor, so if I want to direct sprint with the click-to-move mouse control option, I need to have the mouse several inches to the left. No issues with targeting or regular movement or rolling.

As succinctly as I can think to state it:

Seems like sprinting cursor position does NOT take into account rendering offset from the black bars on ultrawide. Does not matter whether windowed fullscreen, or fullscreen.
Última edição por Stereotype#5745 em 14 de dez. de 2025 08:18:45

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