Bug in brightness using windowed fullscreen or windowed modes
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Hi,
I detected a new bug (this didn't happen during 0.3.x and past versions): OS: Windows 11 Monitor: ASUS VE247 Native resolution of monitor: 1920x1080 Graphics card: NVIDIA GeForce RTX 2070 SUPER - Playing in fullscreen mode I change to windowed mode (I usually alt-tab to check things in web) - Once the game loads the changes, it appears as if a screen filter increases brightness - If I Keep Changes and Save, the issue persists, even when closing and opening PoE2 app Either if I Revert or I keep playing the game in Fullscreen, I can see the graphics on screen without issues. This only happens every time I change to Windowed or Windowed Fullscreen modes. I wanted to provide screenshots, but it seems that every time I create one, it is registered with that "brightness filter" included, so I cannot show the differences :(. I haven't changed any other configuration parameters, actually they all are by default, except VSync, which I prefer to lock (and I changed this in 0.1). I also checked internet to solve with "tricks" like trying to change resolution in the game when in Windowed mode to the one native for my monitor, but the thing is that it's already correct in the game (so both game and native resolution match). Did anyone encounter the same? It's kind of cumbersome to either play in forced bright mode or to play in fullscreen but alt-tabbing being a pain :(. Último bump em 14 de dez. de 2025 09:20:12
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