[LOG] Game freezes randomly and requires killing the process

The game freezes at a random time (since 0.4). It can work for one or two hours, but it always freezes completely (I have to kill the process). Here is the latest log.

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2025/12/24 05:53:12 3060640 7fbd122f [INFO Client 9776] [SCENE] Set Source [(null)]
2025/12/24 05:53:12 3060640 7fbd122f [INFO Client 9776] [SCENE] Set Source [Shoreline Hideout]
2025/12/24 05:53:13 3060671 99240e14 [DEBUG Client 9776] [SCENE] Height Map Texture: 390 x 450
2025/12/24 05:54:12 3119828 7fbd122f [INFO Client 9776] [SCENE] Set Source [Atlas]
2025/12/24 05:54:12 3119828 99240e14 [DEBUG Client 9776] [SCENE] Height Map Texture: 10 x 10
2025/12/24 05:54:13 3121390 e0a4d558 [CRIT Client 9776] [D3D12] Device Removed. Reason: 0x887a0005
2025/12/24 05:54:13 3121390 62858696 [INFO Client 9776] [RENDER] Restarting device
2025/12/24 05:54:13 3121390 b335e0c2 [INFO Client 9776] [RENDER] Stopping device
2025/12/24 05:54:14 3121687 3a81fd40 [DEBUG Client 9776] [WINDOW] TriggerDeviceDestroyed
2025/12/24 05:54:14 3121734 5219671d [DEBUG Client 9776] [ENTITY2] Regather Pass Types
2025/12/24 05:54:14 3122000 5219675b [DEBUG Client 9776] [ENTITY2] Regather Object Types
Último bump em 25 de dez. de 2025 07:33:47
Looks like the problem was Nvidia Reflex. After turning it off, I have no issues.

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