Trial of Sekhemas Bugs

I ran into these two bugs since EA launch while running Trial of Sekhemas.

1) When fighting the floor 3 boss Ashar, the Sand Mother, while boss uses burrow, if player gets too close to the next-door area, it may cause boss to sometimes resurface behind the door with player and boss unable to damage each other and progress further, requiring an exit or rerun.

2) For Ritual trial rooms on the 4th floor that has 3 sets of two summoners (2 left, 2 center, and 2 right side) and temporal ground effects in front of each summon platform, one specific summoner (the bottom one in the right-most side) always spawns at a wrong location. Instead of spawning near portal facing the other summoner on the cement platform, he spawns to the left and up from his actual location.

Sorry for lack of video/screenshots, but #2 can easily be observed by running a 4th floor trial.
Última edição por c0rnel#6051 em 17 de fev. de 2026 15:52:27
Último bump em 17 de fev. de 2026 15:51:41

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