Enki's Arc Witch Memorial Page & POE 2 Arc Summary
@ScaryAtheist I wouldn't start considering cluster jewels until you can purchase the ideal large cluster for the 2-2.5ex it usually sits at. There are far more important upgrades, and passive tree points can effectively be spent on normal nodes rather than cluster jewels.
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" That's some really impressive tinkering! I would never give up Battle Rouse or Forethought. They both are really strong for this build. And the spell block...it's not as important as attack block, but 10% is a a more statistically significant sacrifice the more block chance you have, so it does warrant careful consideration. But we're mostly theorizing. The DPS difference between all the options isn't terribly significant at this point, but will be more so as you get better gear. I think I agree with your ultimate conclusion about operating on a budget. What did you decide? |
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" Have to disagree with you, based on the evidence. The one I can buy from Lilly says nothing about increased cast speed, minion or otherwise. Última edição por WorderMostFoul#7154 em 26 de set de 2020 19:55:24
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I'm just going to leave this here:
Default Grants: Minions 10% increased Cast Speed Alternate Quality 1: 40% less Skill Effect Duration Minions recover 100 Life when they Block Alternate Quality 2: Grants Minions +2% Chance to Block Attack Damage Grants Minions +2% Chance to Block Spell Damage The default Bone Offering does grant cast speed (0.5%) per quality for minions, from here. Regards, Cypr3ss. |
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" https://i.imgur.com/T1QSaR2.jpg |
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@WorderMostFoul I ended up going with conjured/mage hunter and a small cluster with the lightning pen notable. I was actually able to level to 94, definitely retaking forethought, and trying to get battle rousing back into the build.
I came into a ton of unexpected wealth this weekend (that new 5ex div card and a 2ex beast). I picked up a cloak of defiance and it really makes a difference in survivability. I also switched out mind drinker for mana flows to help with mana regen during bosses. From what I understand, almost no map activity is going to ever kill you, except for fighting shaper's map bosses. I took down a Sirus 4 without losing a portal and all of elder's minions die easily. I'm trying to figure out if there's anything more to meaningfully do with the build. Solving the EO conundrum will notably bump our boss dps, and a watcher's eye boosting our mana defensive layer are the last two pieces. |
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" I've been messing around with Power Charges, and it's clunky for the most part without the use of something like Power Siphon. So, that just leaves gear and the tree. A T1 or T2 spell crit roll on your weapon and shield, along with the two spell crit nodes to the connect the tree in the Witch area, will give you around 12% to 13% basic crit chance (this is what I have). You could also slot in some Puhuarte gloves for another 3% to 4% crit, which'll take you to 15% to 16% which is enough for bosses (but still not great for trash due to how Arc works). Such as: |
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Thanks for this guide. This helped me get into PoE again after many years. Really appreciated.
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" Do those gloves work for us? I'm pretty sure the build doesn't inflict shock due to some of our notables. |
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Ok, I'm dire needs right now. I'm probably missing something with this build because it dies on anything looking at my general direction with a hint of hostile intent.
I made sure my resistances are 75% save for chaos that right now is 2% since I'vent found a single chaos res recipe yet and I did what I do with the gear I found mapping but I can't do anything. In Heist, once I am on a map with Guards I simply get crushed by their sheer number since no matter what I do they keep spamming and I can't simply move or kill them fast enough no matter how many buffs I have. I can't do Jun missions since I get instakill as soon as the Assassination mission starts and or I have to prevent the computer to be destroyed. So far I could do only the Fortress mission. The Temple is impossible, I am either overcome by mobs or can't kill them fast enough to even reach anything. Einar I stopped to even try since anything that isn't a mob is unkillable unless I go for a combo of 4 skill and I pray I don't get killed while activating them. How I am supposed to play this build, isn't tanky so I must run from anything but isn't DPS either even with all the buff nobody die. |
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