Enki's Arc Witch Memorial Page & POE 2 Arc Summary

Hi, I'm level 72 and I'm looking at the level 75 skill tree in the guide, but I seem to be missing 2 points, did I miss something?

**found out i didnt respec the elemental damage nodes, my bad
Última edição por bananacandy98#3066 em 4 de out de 2022 15:11:57
Hi, ive been using your build and i've got a question. LAte game wise without the use of the PoB as i reached endgame by now.

What would I need to improve further?

To be able to kill bosses manage to survive and such?
Hey guys, no matter what i do my damage is kinda low because i dont use the staff reduces resistances... still capped with 75% 3.6k hp and god damn t10 maps one shotting me all the time, what i can do to improve my build?
Always a solid build Enki!

Easily my favorite "fast action" witch build!

Act 2+ are an easy walk

BUILD MELTS ALL, Mapping (tier 10 currently) with about 10 chaos budget gear and personal use of jewelers/fuse + chroma orbs (I just swapped over to the 1st staff suggestion, as it dropped for me in a map).

This guide could use a small update, gathering all "crafting" info/advice into their own section
Última edição por Aazard#4473 em 12 de nov de 2022 21:49:13
"
decuervo34 escreveu:
Hey guys, no matter what i do my damage is kinda low because i dont use the staff reduces resistances... still capped with 75% 3.6k hp and god damn t10 maps one shotting me all the time, what i can do to improve my build?


DNGHM - (Do Not Get Hit Method)

- F.Dash + Distance drops of "Galvanic Field" at mobs + F.Dash back (Let Golems suck aggro)
- F.Dash to range + Wave/Hex & drop "Galvanic Field" on Boss + F.Dash back (repeatedly)


Depending on current gearing/res stats, these are pretty low level items:

- "Valako's Sign Topaz Ring" is pretty cheap (damage boost/Res, ++)

- As is "Berek's Respite Two-Stone Ring" (damage boost/Dual Res, ++)

- "Doryani's Invitation Heavy Belt" (lightning damage) is excellent (Dual res/Damage boost, ++)

- "Replica Prismweave Rustic Sash" (Corrupted) with "+xx% increased Lightning Damage" (or spell damage), can add a fair amount of spell damage

The rings are pretty reliable "gear gap" fillers, normally a chaos each for an avg roll.

The belt runs a few (3+) chaos to ten (+) chaos for the corrupted belt


Some other gear can have "+XX% increased XYZ damage with Spells"

With XYZ as flat (spell) or lightning. Maybe "to shocked enemies" also (unsure)

All add spell damage, default:

- "Occultist's Vestment" Chest
- "Fingerless Silk Gloves"
- "Chrysalis Talisman"
- "Opal Rings"

Also:

- "Bone Helmets" - will improve minions
- "Blizzard Crowns" - will add cold damage (but boost enemy cold res)
- "Archdemon Crowns" - will cause socked skill to inflict elemental exposure on enemies (but lowers your res)
Última edição por Aazard#4473 em 12 de nov de 2022 23:01:32
What do you recommend for the Elementalist points after the first labyrinth
"
Barak_Darkstar escreveu:
What do you recommend for the Elementalist points after the first labyrinth

Liege of the Primordial
It's right there in the Opening Post on page 1, scroll down to 'Passives & Ascendancy'!
Just do it! And keep it simple -
Things will become complicated by itself.
tyvm
Ok so I've done this build a few times

in 3.19, on a 555 chaos orb budget, it shines!

I've hit level 90 so far.


Easiest gap fill (on the cheap) (155C total for below / or 1 Div)

I am assuming self corruption of items in price
Getting 2x "The taming rings" is a very nice gap fill = 10C for below

- +10% to all Elemental Resistances
- +30% to all Elemental Resistances
- +10% chance to Freeze, Shock and Ignite
- +30% elemental damage
- +20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
- +30% increased Elemental Damage with Attack Skills

The Stygian belt, with an abyss jewel
Well rolled can basically cap elemental resistances (+110%+), and add +43% chaos res

Stygian belt (6 mods + corruption) = 85C for below

- Corrupt for Wrath has 20% increased Aura Effect
- Roll = (3 mods) +30% to 2x Elemental Resistances & Chaos resistance
- Roll +30% increased Lightning Damage
- Roll high (100+) life

Abyss Jewel (4 mods + corruption) 50C for below

- Corrupt for (IDEALLY) Cant be stunned OR cant be silenced / cant be effected by corrupted blood
- Roll +13% Chaos resistance
- Roll +30% to 1x Elemental resistance
- Roll high (+30%) Increased Lightning damage
- Roll high (100) life

Cant be stunned will recover 1+ (1-5) passive skill points from "Unwavering Stance" allocation
- Used elsewhere, ideally Shaper > Ash, Frost & Storm > Elemental Mastery node

Ideal Skill tree jewel corruptions (really frees up flasks)

You will have ONE on your abyss jewel
Look for the 4 missing for your rare skill tree jewels
IMHO SKIP the watcher's eye (an ideal one is like 10 divine orbs+)

- cant be silenced
- corrupted blood cannot be inflicted on you
- can not be poisoned
- can not be hindered
- bleeding cannot be inflicted on you
Última edição por Aazard#4473 em 29 de nov de 2022 15:38:16
I'm going to start updating this guide for Patch 3.20 on Friday! It will be a complete rework of the guide structure and atleast partially be done on stream.

Please save yourself any information that you need from the current 3.19 setup!
twitch.tv/enkivt

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