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Enki91 escreveu:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
With Vitality having a much lower reservation cost than Clarity, can we ditch the 12% increased Mana Reservation Efficiency of Skills?
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PS: The midgame section was removed with the 3.21 update because it was redundant and I very much disliked the term midgame. Its contents were easily integrated as the last few steps in the early maps section.
Ah! Thanks. I couldn't tell if it had just been accidentally dropped or merged in. "Mid-tier maps" would have worked as a title instead of "midgame". ;)
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Postado porUtherSRG#3987em 16 de abr. de 2023 11:48:32
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Enki91 escreveu:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
Please get the newest POB and change to the new setup!
According to my character's PoB differences, changing to the new setup costs 1 more point, adds 5% more DPS, gives better shock values on tanky rares and bosses and bumps Life Regeneration from 350 to around 700 but I lose 300 flat Life, 50% Recoup and 3% Life Recovery on Kill. The latter really saves my skin in high pressure situations like Abyss, Breach and whatnot. Is 350 additional life regen worth it?
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Postado porPorev#4399em 16 de abr. de 2023 15:13:33
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Porev escreveu:
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Enki91 escreveu:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
Please get the newest POB and change to the new setup!
According to my character's PoB differences, changing to the new setup costs 1 more point, adds 5% more DPS, gives better shock values on tanky rares and bosses and bumps Life Regeneration from 350 to around 700 but I lose 300 flat Life, 50% Recoup and 3% Life Recovery on Kill. The latter really saves my skin in high pressure situations like Abyss, Breach and whatnot. Is 350 additional life regen worth it?
To be fair, you can view it as a series of different switches where you can do them individually.
Vampirism -> Static Blows
Infused Flesh cluster -> Surge of Vigour cluster
Scion life wheel + clarity -> Deep Thoughts + Vitality + 30% of skill cost as life
So if you want to keep Vampirism then you can do that and only sacrifice the damage of Static Blows.
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Postado porHCHB#2107em 16 de abr. de 2023 17:35:36
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HCHB escreveu:
To be fair, you can view it as a series of different switches where you can do them individually.
Vampirism -> Static Blows
Infused Flesh cluster -> Surge of Vigour cluster
Scion life wheel + clarity -> Deep Thoughts + Vitality + 30% of skill cost as life
So if you want to keep Vampirism then you can do that and only sacrifice the damage of Static Blows.
Fair enough, though Life Recoup on Vampirism then feels like a waste if I'm not investing in Life Recoup in general. I'll definitely experiment with different setups. Maybe I underestimate the significance of Life Regen vs Recoup.
Thanks!
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Postado porPorev#4399em 16 de abr. de 2023 18:08:44
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UtherSRG escreveu:
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Enki91 escreveu:
Updated the build slightly for better survivability! Here's a short summary:
- Vitality replaces Clarity
- Surge of Vigour instead of Infused Flesh
- Deep Thoughts, Dynamo, 5 Mana/s Mastery and 30% Skill Cost to Life Mastery
- Static Blows as anoint to hit 65% shocks more consistently
With Vitality having a much lower reservation cost than Clarity, can we ditch the 12% increased Mana Reservation Efficiency of Skills?
Indeed, looks like it's not needed any longer. I'll switch it to the Cast Speed mastery.
twitch.tv/enkivt
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Postado porEnki91#7725em 17 de abr. de 2023 04:33:24
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I can't find this amulet with this mods when trading. What am I doing wrong?
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Postado porzethson#7062em 17 de abr. de 2023 15:01:15
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So i did the build update to add vitality and im pretty sure ive got the talents right am i supposed to run out of mana while spamming lighting warp?
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Postado porTheC0pyNinja#6384em 17 de abr. de 2023 17:54:59
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I'm grateful for all the work you've done on this but this build just feels bad.
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Postado porzarkonian#3961em 17 de abr. de 2023 19:57:25
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TheC0pyNinja escreveu:
So i did the build update to add vitality and im pretty sure ive got the talents right am i supposed to run out of mana while spamming lighting warp?
Your profile is on private status, so we can not check your build.
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Postado porConanCcM#3076em 17 de abr. de 2023 20:40:48
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Whew! Using this build is the first time I've been able to consistently clear red maps! I had some mana issues when I made the switch to vitality, so I made a few slight deviations in the tree and crafted reduced mana cost on skills.
I know I need to 6 link my annihilating light, and get inpulsas as well, and I need 1 more level to hit the "30% of mana cost as life", other than that can anyone make any suggestions on gear upgrades or what I should prioritize next?
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Postado porcracktr0#0486em 18 de abr. de 2023 10:39:56
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