Caustic Arrow

two different ways to pump poison arrow:
1) focus on the cloud. this is via con effect, added chaos' quality, culling strikes' "increased [all] damage", and the vulnerability curse.
2) focus on the actual hit. this is done same way as most other bow attacks. point blank, iron grip, risking a multi projectile chain.

multi projectile and chaining are bad on the cloud. point blank and iron grip doens't work on the cloud.

this leaves the fun part no one considered mine support+trap support or totem support. while totem support lowers damage, it's a separate source of damage that you can team up with. mine + trap combo is a great damage boost for cost of delayed execution and AoE from foes might stop it midway. 1.5 * 1.4 * (all other damage boosts) * both cloud and hit damage = yay. lv 16 or 17 of that combo even enables totem support to deal full listed damage and then a bit more if you decide on that. use concentrated effect for funny pushing of multipliers.
conc effect NOT BOOSTED THE CLOUD ffs. Can you understand that? As well like Point Blank and Chin Sol. So right now is USELLESS SKILL like Searing bond and Viper strike. Welcome to real world.
Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
For Conc, did you actually shoot monsters with it, or did you just read the description? It works.

Point Blank and Chin Sol's bonus explicitly apply to Attacks; Damage over Time is neither Attack nor Spell.
EDIT: actually, Chin Sol reads Bow Damage. Huh. I always thought it said Bow Attack Damage for some reason. Not sure what the ruling on that is then.
Última edição por Vipermagi#0984 em 7 de dez. de 2013 10:24:06
Yeah con effect increases the cloud damage, I just tested it. On merc beach the cloud of my PA does take away half the damage of a zombie, with con effect it does take away 75%. But as said, yet the increased damaged is not displayed in the skill description (but the decreased aoe is).
Última edição por merchantmudcrab#2954 em 7 de dez. de 2013 10:22:13
"
Pibadi escreveu:
conc effect NOT BOOSTED THE CLOUD ffs. Can you understand that? As well like Point Blank and Chin Sol. So right now is USELLESS SKILL like Searing bond and Viper strike. Welcome to real world.


Poison arrow cloud damage magic against ancient archer, with conc effect.
Spoiler


Poison arrow cloud damage against magic ancient archer, without conc effect
Spoiler


Both monsters were at 100% HP
Screenshots were taken at the same location and seconds apart
The same weapons and armor and passives were used for both shots
The only difference between the shots is with and without conc effect
The monsters are identical
Conc effect works with poison arrow cloud damage
The End.
Edit: already addressed in thread
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Última edição por mazul#2568 em 10 de dez. de 2013 20:42:11
Also there is no logical reason for why the basic effect of "added chaos damage" doesn't affect poison arrow, while the quality effect from it does effect it.
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Última edição por mazul#2568 em 10 de dez. de 2013 20:28:02
Copying from my theorycrafting thread:

"

Hmmm...

Current Tree:
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4B5wR-BS0F-QguFCAUcRXwGNsZjhpVIWAi6iW8MgE26DpYQKBBqkkTSn1QR1KvVvpbr2BLYSFko2egZ_x0QXTtdPF313rvfXV_K4TvhxmHdongkAqTH5cGmyabjZu1o4qnMK1Kshm7TbvjwzrEos0mz3rTftaK3Q3dX9-_5ljo1usU7YPuDu96_MX-ug==



Current damage on my PA is 386.8 with LMP is 386.8 tooltip on the poison cloud. Conc does not change this while removing LMP specifically changes the listed chaos per second number. Assuming conc does actually work, (61% at my current level of poison arrow) I have an actual damage of 621 per second with a lvl '18' poison arrow.

I ran outside in act 2 merc to test it. It kills normal mobs at a 'reasonable' speed I guess. But consider that its a lvl 18 poison arrow in a act 2 merciless arrow, its still very very low. Then I ran into a rare bandit with life regeneration/resist chaos. It was the most PAINFUL experience ever. Even with vulnerability on the mob, it took forever to kill it, like, 4 minutes to kill...

Poison arrow seems okay vs everything else, but the sheer time it takes to kill regen mobs with this could be very bad and make it not so viable.

Not to mention, fricken 99 life per attack cost, jesus christ... thats absolutely ridiculous. I really think poison arrow needs a mana cost reduction. I could do the same if not more damage with Rain of Arrows at like not even half of the mana cost of poison arrow.


Anything with resist chaos renders poison arrow almost 100%useles for a DoT build...
Última edição por Waves_blade#0878 em 11 de dez. de 2013 02:25:23
So, after two patches the conclusion is:

No matter what you do (a LOT of nodes, conc. effect, trap , +3 bow+ empower), the clod DoT dps is ABSOLUTE CRAP.

I really suggest we make a charity event to fund some math lessons for GGG.
Última edição por Lichalfred#4690 em 11 de dez. de 2013 02:31:51
I think with ~130 points build, +3 to skill bow, empower and a pain of using Remote Mine you can finally farm Lunaris Level 3.

Forgot about increased AoE damage passives, so ~140 points build.

On a serious note, does anybody know the damage of level ~23 PA?
Última edição por dspair#3915 em 11 de dez. de 2013 02:44:23

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