[3.10] Death's Oath CI Occultist (RETIRED)
" DO does not need 6L, only 6S. 6L is only for ED for single target. But that is required much later in t16+ maps " Click on your profile on top left of this page - your character page appears, click on gear you want to link with the editor open. I make build guides for fun. YouTube - https://www.youtube.com/c/cent664 Twitch - https://www.twitch.tv/cent664 Última edição por cent664#3461 em 7 de fev de 2019 06:04:43
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I see. luckily few days ago i did not buy 6L DO. and today i actually ask my friend to 6L for me, so lucky he yet respond to me so i saved 1500 fuses. thanks a lot!
Now the mapping quite slow as the mobs does not dying instantly (blue creep), need to stay about 2-3sec. beside the gem level is low, i have not purchase weapon, i plan to buy wand to multimod it but the seller seem still offline. I will grab the grey spire 1st to boost DPS for quicker mapping. and also hook up blight skill so no need afk there do not thing. Última edição por SoFastx#6379 em 8 de fev de 2019 02:36:50
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I wonder if possible to turn enfeeble, despair, temp chain, discipline and spider.... currently my spider aura is off if i turn on my mana will be 0% left.
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" You should be able to no problem. I make build guides for fun.
YouTube - https://www.youtube.com/c/cent664 Twitch - https://www.twitch.tv/cent664 |
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My char now is level 87, skill tree are almost done for important nodes. sitting at 5200 eHP with Grey Spire weapon. eHP will reach 6200 if switch to wand+shield but multimods stuck due to no recipe for PR3 Toxic Grove.
I just tested HOGM and felt sad again. It was so different from the youtube video watched for the same build. Not really sure why some enemy got totally immune to mine chaos spell attack.
Spoiler
https://youtu.be/5r6YLHj5xiM
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Just wondering with the release of SoulRend/Bane (https://www.pathofexile.com/forum/view-thread/2331235) and that you level as ED, could we take this build to use SR/Bane in lieu of needing Death's Oath (yes i know it's the base of the build).
Just looking for how we might take good advantage of the new spells. X |
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" Okay, so I don't know how viable SR/Bane will be before seeing the numbers. Assuming they're good, I don't see why we'd use ED and SR together, both of them can switch between single target and clear skills. So you can either make an ED/cont build, SR standalone, Bane standalone or SR + Bane build. I make build guides for fun.
YouTube - https://www.youtube.com/c/cent664 Twitch - https://www.twitch.tv/cent664 |
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It looks like most of the Chaos Supports and even Death's oath all got buffs do you think this build will be a lot stronger in the 3.6 season?
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" So changes: Malevolence (might have trouble fitting this in) 25% more DO damage. Lose 2x 25% increased chaos damage taken when hindered from Spreading Rot. Blight now applies wither. In general, clear will faster, single target will be about the same. Unless you're using ED for single target, in which case its a HUGE buff. The choice that remains is whether to use Profane Bloom or Withering Presence: 1. Just Blight + DO for single target. Profane Bloom. Vaal Blight probably. 2. Use ED + Blight + DO for single target. Profane Bloom. Maybe Vaal Blight. 3. Only point when we take WP is if we don't take blight, but I can't think of any good gem setups to replace the blight slot. Maybe cdwt, but blight still seems better. I'll mess around on pob sometime this week and finalize. The build should stay mostly the same, except for some gem swaps, switch to Profane Bloom, and switching to Fenumus' Weave from Allellopathy. I make build guides for fun.
YouTube - https://www.youtube.com/c/cent664 Twitch - https://www.twitch.tv/cent664 |
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I'd also swap out void manip on allelopathy for infused channeling. Reads like a global 10% more chaos buff.
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