Cyclone!
" Wednesday / Thursday next week. :) Alexis
*smiles* =@[.]@= boggled =~[.]^= naughty wink |
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"maybe the petition i started a longgg time ago to make the whirlwind skill actually got through. or maybe they already had it in mind. who knows but this pleases me too. :D Phase 1: Make D3
Phase 2: ? Phase 3: Profit |
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" The Red Arrow is indicating movement :D Alexis *smiles* =@[.]@= boggled =~[.]^= naughty wink Última edição por Kwonryu em 7 de mar de 2013 23:17:17
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I can never take PoE seriously again once that skill is in the game. It just looks way too silly.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00 |
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" I think the chainsaw one is bad. ass. :) I see what you're getting at, Clive, but you knew it was coming. :) Warhammer 40k Inquisitor: where shotgunning is not only not nerfed, it is deeply encouraged.
Dogma > Souls, but they're masterworks all. You can't go wrong. I was right about PoE2 needing to be a separate, new game. It was really obvious. |
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" I just don't get why this gets to be in the game but I can't have a kiwi launcher. "Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00 |
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Uh oh! Predicting another mass influx of 15 year old D3 kids :D
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Love the chainsaw effect, I'm definitely going to buy it on release.
Here's the video of it, not sure if it's in this thread yet or not: http://www.youtube.com/watch?v=wxlq_iH5qGw |
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Última edição por MesostelZe em 7 de mar de 2013 23:56:36
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If Cyclone's behaviour is exactly the same as D2 Whirlwind (didn't play D3), you can use the same tactics (don't rush head-on and strike at the edges of the mob).
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