3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" Thanks for the info!. These things are still away from my POE knowledge ... thank god we have a good and communicative community here. |
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" I have been playing since 2014 and every day I learn something new. This entire build was new to me so I try and answer any questions that people were nice enough to answer for me when I tried this build. |
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Bit the bullet and decided to pray that intimidate from awakened melee phys works with zombies, and drop my old watchers eye for a ES from clarity one. Holy hell I'm beefy now.
Needed to get a new ring with a slot for clarity, paid 22ex for this ring and slammed the lottery 25% minion damage into it after failing on like 10+ 1-2ex rings. Only thing I really want now is a better hubris if possible but that hard, and a corrupted fortify weapon. Saw a dope 125% minion dmg one for 1.5 mirrors on trade for all of 6 hours... right after I had spent a bunch of money. Can almost afford it again. But alas it is gone. "Please check my gear!" - Every Private Account User
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spent around 30 ex to get atleast 240% elegant hubris buff, but getting only 160 :(
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is it still worth to use kingmaker on AG if I have both fortify and the elder culling strike mods on my weapon?
Última edição por Væl#2199 em 24 de fev de 2020 12:26:26
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" Kingmaker gives the Fortify Buff (defensive). The Weapon Gives Fortify Support (which is more than the Fortify buff) Fortify Support gives Fortify Buff (defensive) and a large DPS offensive boost. It is the offensive part of Fortify Support that we want from the weapon. |
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" In addition to this, Culling Strike mod only applies to hits from the weapon, not to linked skills. Kingmaker gives Culling as an aura, which applies to minions. Última edição por Sarclol#3094 em 24 de fev de 2020 12:55:19
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https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMDAAHnBAcEswceCPQLYQ48EQ8RLRGWFCAUTRRxFy8YkRo-G_oc3B7uIvQl3yepKS4snC19MtE5CzpSOw08LT1fRUdHhUlRSbFMs02sUEdSU1WpVcZV1lnzWpFfP2O7ZOdmVGaeZ5tn2WjyagFqQ2qsbAttGXIPcql2rHyDfq9_xoCkggeDX4PbjHaNGY6-jxqSwZMnlG-VLpeVl7SX9JuKnIuiAKQZqH2sqq4-r2y1hbcxvJ-86r5PwGbBtMJsxPbGrs9-0B_Tj9P718_ZXtlf2XzdjN-w4BLkUeoY6-7sg-8O71DviO_r8B_w1fGs9zL46_k3-tL8S_6B?accountName=Yssou&characterName=Namurass Hey everybody! Here is the stuff I bought for my first season. I posted also a link of my skill tree but not sure it gonna work (just tell me if not). I recently found an elegant hubris +320 % minions damage so I think I got enough damage. I'm currently thinking to buy a better enchantment on my helmet (pride reserves 15 % less mana) but I'm not sure it's usefull. I'm waiting for all your advice to upgrade my gear and thanks in advance for your reply. |
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" I thought my AG was gone after my first logout using him. But when I went to re-equip it the entire thing resummoned on the first item, so I only lost a mask. I’m assuming the same thing happened for you, so how did you end up re-equipping your AG multiple times? |
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Need some help with Cast on Channeling Support.
These are my boots: Rarity: Unique Alberon's Warpath Soldier Boots -------- Quality: +20% (augmented) Armour: 328 (augmented) Energy Shield: 20 (augmented) -------- Requirements: Level: 70 Str: 68 Dex: 98 Int: 155 -------- Sockets: B-G-G-B -------- Item Level: 80 -------- 6% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently -------- 16% increased Strength Adds 1 to 80 Chaos Damage to Attacks +185 to Armour +11% to Chaos Resistance 20% increased Movement Speed +1 to maximum number of Skeletons -------- Alberon walked among the accursed, and they welcomed him. I have CWC, Cyclone, Desecrate, and Spirit Offering socketed in the boots. Cyclone is the channeled skill, but I cannot cast Cyclone to begin channeling. What am I doing wrong? Thanks |
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