3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Cyrom escreveu:
After weeks of changing setups and trying every single item recommended i finaly found my Dream setup (still looking for better rings still but with these stats i managed to equal my resistances for The Wise Oak):

and a thread of hope.

With this setup i have: 16k+ ehp, all resistances capped including chaos (not even using a watchers eye) 1m+ dps per zombie times 16 (1500+ str) Combined with the the following flasks i just feel unkillable and everything just MELTS.



For those who asked for my PoB: https://pastebin.com/0Zaxqdta
Selling Lethal pride with 10% + 90 strength PM in game or here for more information
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Morphl1 escreveu:
@ DongKingKong

i am curious what specter you are using to cast vulnerability for you?
thinking i will try this, would be nice to clear up 2 slots (until i get it on gloves atleast)

https://poedb.tw/us/mon.php?n=Merveil%27s+Retainer
The Vulnerability she does is 50%, which is about the same as a level 43 Vulnerability. The only downside to this method is she needs to actually cast it, and she has other attacks she likes to cast sometimes, too. It has a relatively large range/aoe, and you'll notice it up on things pretty frequently. You'll probably want to run 20% quality Spectres so she can keep up and actually cast it for max effectiveness, though, and generally you'll want it as your 4th spectre.

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TryingToSurvive escreveu:
I just crafted this with alteration/regal/annul. I want to multimod it and add strength and life. Any suggestion what to use for final prefix? There aren't many good options. Life/regen mana or armor/es or increased flask effect. Idk what to choose. Or is it even worth multimod? I've been trying to get these 2 affix together for quite some time.


The best way to do what you're trying to do is to roll T1 increased attributes from a Hunter or Elder belt, then roll T1 increased life on an Elder or Hunter belt (opposite the first), and Awakener Orb them.
So buy an Elder Heavy belt, then a Hunter whatever belt. Use alts to get T1 increased attributes on one, and T1 increased life on the other. Quality up the heavy belt with catalysts, and Awakener orb them together (Hunter onto Elder, for this example). You'll keep those two mods, the other mods will be random, but they'll be weighted towards having attribute (and therefore Strength) mods.
Última edição por Sarclol#3094 em 17 de fev de 2020 15:53:57
How can I tell whats a good Lethal Pride? Mine gives 107 strength total from all the node bonuses.
If the jewel adds a stat you can use to a Notable you already have, then it's okay. If it adds a Strength stat you can use to a Notable you already have, then it's good.

Good Lethal Pride rolls for this build have 5% increased strength added to two or more of Redemption, Righteous Army, Faith and Steel, or Devotion; or are within 1-2 extra points of those nodes, on things like Amplify, Light of Divinity, Holy Dominion, or Divine Fervour.

The ideal roll is 10% increased strength or higher (most are 10-15), depending on personal needs. 15-20% on the proper nodes will get you a fair amount of money if you want to sell.

If you have a total of 20-25% increased strength within the radius anyway, it still might be worth something to some builds (so don't roll over that 'just because'). They're very hard jewels to price.
Última edição por Sarclol#3094 em 17 de fev de 2020 16:37:10
Found myself a Merveils retainer after 2 days of looking through maps :D
Metamorph just melts with that high power vulnerability.
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Sarclol escreveu:
If the jewel adds a stat you can use to a Notable you already have, then it's okay. If it adds a Strength stat you can use to a Notable you already have, then it's good.

Good Lethal Pride rolls for this build have 5% increased strength added to two or more of Redemption, Righteous Army, Faith and Steel, or Devotion; or are within 1-2 extra points of those nodes, on things like Amplify, Light of Divinity, Holy Dominion, or Divine Fervour.

The ideal roll is 10% increased strength or higher (most are 10-15), depending on personal needs. 15-20% on the proper nodes will get you a fair amount of money if you want to sell.

If you have a total of 20-25% increased strength within the radius anyway, it still might be worth something to some builds (so don't roll over that 'just because'). They're very hard jewels to price.


Ah, thank you.

Only have 5% on redemption, 2 x 0.4 attack damage leeched as life and the other is 20% warcry buff. So its not great, was cheap though. :)
Hi guys,

Could anyone take a look on my summoner? I know that picking "tanky option" will rpovide less dmg than speed one, but i have a feeling that i got stuck. PoB shows around 230k dps per zombie (can summon 15), but i got a feeling that i should be melting bosses and maps without issues, maybe even conquerors... but i need at least 30 sec for a conqueror to be killed, metamorphs take a moment as well, and even shaper guardians are not as fast and easy as i was expecting. Did i missed someting? What should i aim to improve next?

I'm not using AG yet - will it improve dps a lot?
Última edição por Zeratul_PL#2990 em 17 de fev de 2020 17:07:28
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Linus1985 escreveu:
Found myself a Merveils retainer after 2 days of looking through maps :D
Metamorph just melts with that high power vulnerability.

Enjoy it, it's my favorite 4th spectre!
In the future you can just check the trade site for maps with the Sea Witches mod: https://www.pathofexile.com/trade/search/Metamorph/lMr82hV
Do remember that if you need to unsummon spectres for whatever reason, you can Desecrate a few times (without Spirit Offering) until a Retainer Corpse is on the ground for easy resummoning - like if you want to enchant the helm you're wearing in lab, since that will unsummon spectres.

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Zeratul_PL escreveu:
Hi guys,

Could anyone take a look on my summoner? I know that picking "tanky option" will rpovide less dmg than speed one, but i have a feeling that i got stuck. PoB shows around 230k dps per zombie (can summon 15), but i got a feeling that i should be melting bosses and maps without issues, maybe even conquerors... but i need at least 30 sec for a conqueror to be killed, metamorphs take a moment as well, and even shaper guardians are not as fast and easy as i was expecting. Did i missed someting? What should i aim to improve next?

I'm not using AG yet - will it improve dps a lot?

Honestly mate, it doesn't look like there's any key thing missing. You should try to go for a Lethal Pride. How much strength do you have right now? From a glance it looks like you should be close to that 1500/16 zombie breakpoint.

If you're running things at Awakening Level 8, remember that bosses and metamorphs will have 24% more health, and any mods that increase their toughness (things like Unique Boss Life, Monster Life, Physical Damage reduction) will also be increased and make things seem like they take AGES to kill. Any time I was having a slower map than usual, I checked to see if I had those mods on the map. There's not much you can do about that with the tanky setup other than deal with it, but it is offset by having Hatred in the balanced/speed setups.

For AG, it's 10% less damage you need to do to mobs.
Última edição por Sarclol#3094 em 17 de fev de 2020 18:15:49
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Zeratul_PL escreveu:
Hi guys,

Could anyone take a look on my summoner? I know that picking "tanky option" will rpovide less dmg than speed one, but i have a feeling that i got stuck. PoB shows around 230k dps per zombie (can summon 15), but i got a feeling that i should be melting bosses and maps without issues, maybe even conquerors... but i need at least 30 sec for a conqueror to be killed, metamorphs take a moment as well, and even shaper guardians are not as fast and easy as i was expecting. Did i missed someting? What should i aim to improve next?

I'm not using AG yet - will it improve dps a lot?


I have a question to your setup. I was running the same setup in my chest (Pride, Dread Banner, Vulnerability, Blasphemy, Enlighten Level 3 and Discipline). Can you cast everything? For me it was not possible with Elighten 3 and I thought I need Level 4 to get this setup running... Or is there a trick?

And I`m feeling the same.. Have simmilar equipp like some others but specially in higher Maps i need a long time to melt down the mobs. And even with 5K life and 6K ES some mobs oneshot me...

(Currently I`m leveling Vitality in chest, normally this is Vulnerability).

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