3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
if i buy mask of the tribunal for my AG with implicit "minions deal x% increased damage", will that effect my minions or not?
|
![]() |
" mask of the tribunal. ![]() I had almost 69k life on him and 3100 life regen. and i doubt that it was explison. I had the feeling that not all the minions died at once.. i was slacking and all of the sudden i notice, there arent so many minions anymore.. and when i watch on my life, i was dead and only 1 spectre and 2 zombies stays alive. |
![]() |
" What killed you is your level 21 desecrate , corpse explosion from the aberrations, get rid of it and get a level 1/20. You don’t need any more than that |
![]() |
" With enlighten 4 u can also swap flesh and blood with Skitterbots and link Maim support to Carrion golem or cyclone and dread banner linked to generosity, this gives more dps overall Última edição por Cyrom#2298 em 21 de fev de 2020 14:05:07
|
![]() |
" im not sure, i understand that mehanic. care to explain please? |
![]() |
" I did an somewhat extensive breakdown on mod chances of elder vs hunter heavy belt a bit ago. See here:
Spoiler
For anyone crafting a belt I thought I'd share some of my data on odds to roll Attributes % on Hunter vs Elder belts: Elder: 400/74500 ~0.5% - 186.25 suffix rolls Hunter: 500/66250 ~0.75% - 132.5 suffix rolls You do normally get a few suffix rolls, but the odds to calculate further change based on the first roll locking out other affix pools and I'm not getting into that math, so.... let's just assume you get on average 1.5-2 rolls per. Elder: 139.69 w/ 1.5 rolls per items Hunter: 99.38 w/ 1.5 rolls per items 40c difference or Elder: 93.125 w/ 2 rolls per items Hunter: 66.25 w/ 2 rolls per items 27c difference So while the elder belt is cheaper by at least 20-70c depending on the day, you are likely going to need a few times hitting the mod to get a useful belt. This means after 2 times of hitting the mod, you will have spent 52-80c more on chaos spamming to hit the attributes% mod, which is basically your difference in belt cost, and any further spamming for better belts (usually the case as 2 rolls of attributes isn't likely to be fruitful) or bad luck is mitigated. Hunter's also has the same slightly higher weighting for max health % which is a decent mod to land. So tl;dr, elder is only good if you get lucky early, otherwise, invest in a hunter belt and save money in the long run. "Please check my gear!" - Every Private Account User Última edição por Mubbsy#5748 em 21 de fev de 2020 14:39:45
|
![]() |
" You are raising high level corpses with your desecrate (higher level than the map itself) , these are used by the abominations to detonate , combined With I am assuming map A8 , equals insta gib for anything packed in that small radius of the metamorph spawn. |
![]() |
" What he means is that corpse explosion mechanics use the level/health of the corpse, and since your Desecrate is level 21, It's allowing level 100 corpses. This doesn't actually matter, though. Desecrate corpse level is capped by the map level. Also, just to compare, my AG without Spirit Offering (ES -> Regen) has 15,253 Life regen per second. This is more than doubled with Spirit Offering active, and he regens over 50% of his max life over 1 second. With so much life, 3100 LPS isn't nearly enough regen to keep him alive through Detonate Dead since it does so much damage so quickly - if that is indeed what it was. Última edição por Sarclol#3094 em 21 de fev de 2020 14:56:50
|
![]() |
" Cheers! I knew this was around somewhere, but we get pages so quickly in this thread I lose track of where things are. Maybe I should write them down... :^) |
![]() |
" Sounds like you jaked up the metamorph with tons of mods like extra damage and strong crits. Can you recall any of the organs on the meta? hmm edit: yeap detonate dead would be able to do it for sure XD Última edição por Linus1985#5731 em 21 de fev de 2020 15:18:56
|
![]() |