[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS
" There is ES regen and ES recharge. Regen is the one that keeps going even when you take dmg. Recharge is the one that regenerates your ES after you don't take any dmg for a while. Atm you are using a keystone called wicked ward. This is because your regen is not high enough yet so having the wicked ward will make you lie less. As for when to take it off, you can try use a regret orb and unskill it and test to see how much regen you have. To boost the regen you need higher level vitality and also more %aura which you can get from medium cluster jewels. |
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Posting this one more time, not sure what I have wrong on this build but not even pushing 3M DPS according to POB so I am not sure where this 10-20MIL comes into play if someone wants to take a peek for me would be appreciated.
https://pastebin.com/h7WqC6Bm Edit - or am I not understanding this build properly, is that almost 3MIL DPS per golem or is that actually overall when reading POB, only my second league playing this game. Última edição por Little_Froto em 22 de nov de 2020 12:35:23
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Thank you for sharing this build with us !
Have to say - I like it. Anyway, i would like to ask for support. PoB calculate only 0.5M DPS to mine build and Im not sure at all what is wrong. Any tips are welcome Thanks ! https://pastebin.com/qENqh2Cj |
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does anyone have a finish carrion golem pob i can follow? like a 20m+ one
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" Your playing at 281% increased aura effect which is basically the same as 200% so your auras are only being doubled instead of tripled, thats costing you a massive amount of offensive, defensive, and QoL stats. Specifically in terms of dps you need to add Flesh and Stone, this is done by manually pathing to Charisma and annointing Champion of the Cause for 8% reduced mana reserved, this is for lowlife players. You can easily free up enough skill points by using a medium ring thread of hope in the top center of your tree to pick up ravenous horde. Theres more improvements but start with those, when you start running a maim aura thats amplified by 300% rather then a crappy one linked to your zombies your dps will go way up not to mention tripling, instead of doubling the effects of all your auras, 299% is the same as 200%, you have to hit 300. *If anyones not sure what % they are just open Path of Building, import your character, jewels and passives, items etc and then click the "Calc" tab and pick any aura to see the exact number, if you hover over the % it will also show you a detailed breakdown of what provides the % effects.* Última edição por JCOH35 em 23 de nov de 2020 00:47:25
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" I see, thanks! So what im looking for is ES regen, right? About wicked ward, i dont understand: you're suggesting me to remove it? |
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Good day.
Been thinking to swap a lvl 3 Empower for my lvl 1 Divergent Clarity, so I can pop a 4th spectre. First off, is the consensus that DClarity does actually grant 20% more damage to miions on full mana? If so, I may be better served by that buff instead of a 4th spectre. Secondly, I am running 1 X Carnage Chieftain, 1 X Carnage Host and 1 X Arena Master. Served me well so far. Keep hearing good things about the Diabolist, They of Thul and Ruins Helion. Any suggestions/experiences with those? Thanks -PS My spectres are linked to Blood Magic. |
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" https://www.pathofexile.com/forum/view-thread/2984595/page/82 Here's some talk about the DClarity by Valk-d and Turbo32 and it seems it does affect out golems. |
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can someone check my profile with carrion golems necromancer and give advice on how to improve my build
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after i buff discipline 31%, purity fire 31%, purity lighting 28% , dread banner 8% total already 98% ... there is no more mana to buff precision .
i saw your pricision is level ...how u do that ? |
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