[3.24] SRS Bomber aka Popcorn SRS | League Start to Endgame | All Content

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Suarez88 escreveu:



Hey thanks again for the Build! Really enjoying it!

I have crafted these gloves with fire exposure on hit. Now i asked myself if i could make my spectres (artless assassins) more effective damage wise for map clearing since i apply exposure with ball lightning.

I already use unending hunger jewel. Any ideas? Other gems, other fire spectres? Thanks!


Nice gloves!

I'd have to look at a Spectre Guide myself.

To Scale the Damage I'd assume something like:

For Assassins

Spectres
Minion Damage
Elemental Damage with Attacks
GMP
Elemental Focus
Pierce/Chain/Fork (for clear) /Vicious Projectiles (Single Target)

For Frost Auto-Scouts
Spectres
Minion Damage
Spell Echo
Controlles Desctruction
Elemental Focus
GMP
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why are u running skitterbots? i dont get the proporse of them, at the same mana reservation you can go with Flesh and Stone and get more defense/damage
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darko99 escreveu:
why are u running skitterbots? i dont get the proporse of them, at the same mana reservation you can go with Flesh and Stone and get more defense/damage


Flesh and Stone only provides some defense for us ("You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance").
Damage part "Enemies Maimed by this Skill take (8-11)% increased Physical Damage" doesn't do anything for us, since we don't deal any noticeable phys Damage.


Skitterbots on the other hand provide both Defense and Damage for us:
- Chilling Skitterbot's Aura Chills Enemies near it
-> Reduces the enemies action Speed by 15%

- Shocking Skitterbot's Aura Shocks Enemies near it
-> Shocked enemies take 15% increased Damage

With Flesh and Stone you can only have one stat at a time, either damage or defense.
So eventhough the 9-11% less Damage from Flesh and stone is nice, I'd prefer having both damage and defense at the same time.

Therefore Skitterbots will always be Better on this build than Flesh and Stone.
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Hey man! Just hit 36 challenges with this build and i wanna drop a quick thanks. This build had some really smooth progression and felt great to play. My first ever 36 chall!
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skelawastaken escreveu:
Hey man! Just hit 36 challenges with this build and i wanna drop a quick thanks. This build had some really smooth progression and felt great to play. My first ever 36 chall!


Thank you!
Really happy to hear you liked the Build!
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is running purity of elements and dropping skitterbots for ailment immunity to free some gear mods worth it?

Also, should I be looking for es/armor bases to make use of divine shield?
Última edição por DINAMOCOHETE#7042 em 14 de fev de 2022 20:37:27
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DINAMOCOHETE escreveu:
is running purity of elements and dropping skitterbots for ailment immunity to free some gear mods worth it?

Also, should I be looking for es/armor bases to make use of divine shield?


Dropping Skitterbots will hurt, both in damage and in defense.
But it will depend on how it feels for you.
Skitterbots are not build enabling but can provide the "last bit of damage to make the build feel good".

Going with purity is likely a bit more defensive option, but should definitly be viable.

To make use of divine shield you are typically good with about 1,5k-2k Armour.
Most of the Time you get that with a decent Archone Kite Shield, Bone Helmet and Fugitive/two-tone boots (maybe with an armour roll on the belt).

you should not need to look for specific hybrid bases in most cases.
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This build is absolute bonkers, I had no idea that SRS can be that powerful. I started the league with it and I was thinking of switching to something else later on, but this build with a few exalts worth of investment took me deep to red maps, and with ~40 exalts invested as of today, it allowed me to clear all the encounters I always skipped, because they were too hard for me, such as Maven and The Feared. Now I did it all and I'm sitting at 37 challenges done, it's ridiculous and I'm seriously thinking about going for all 40, since the ones that are left are the ones that only take a lot of time, but are rather easy.

Thanks for sharing.
can someone explain me whats the deference with profane proxy and flammability from crafted ring with flammability?
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baksbani escreveu:
can someone explain me whats the deference with profane proxy and flammability from crafted ring with flammability?


Profane Proxy turns the Flammability curse to an aura around one of your skitterbots (depends which slot you wear the Ring).
so Flammability is applied to the enemies as long as the Skitterbot is close eough to them, aka within range of the Aura.


A "Crafted" Ring with Flammabilty on Hit applies the actual curse when the enemy is by an attack of yours.
The "Problem" is that attacks from our Minions don't count as our own attacks and therefore do not apply the curse.
Thats why we need something like Ball Lightning to actually apply the curse via the "curse on Hit" on the Ring.
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