[3.23] Raskoril's Impale Dancing Dervish Necro

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Drax6661 escreveu:
thanks for the answer but I had removed brutality.
In fact I don't want to pollute the post but I play with hollow palm and since I can't find my answer, I came across your post 3.20.
I've never played dervish and I'm going to use it as a support for my cyclone hollow palm.
I don't know if it changes anything but I have a lot of trouble seeing the cold effects generated by the dervishes.
As you seem to be familiar with the dervish, I was wondering if he applied freeze and chill to slow down bosses / mobs.


Like I said this build is purely physical and has no interaction with chill. I can only assume since you're not a minion build the Dervish doesn't deal enough damage to chill for any appreciable amount of time.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
Mind sharing AG gear?
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Fire_Archer escreveu:
Mind sharing AG gear?


The budget AG will have Dying Breath, Leer Cast, Bloodbond, Southbound, and any boots with the enchant "Regenerate #% of Life per second if you were Hit Recently". This will provide a substantial amount of damage at an extremely affordable price, and generally doesn't die all the way from acts through red maps (unless doing fairly dangerous content).

Endgame setup will have have Gruthkul's Pelt, Leer Cast, Southbound (with Vulnerability implicit), Windscream with the enchant "Regenerate 2% of Life per second if you were Hit Recently", and ostensibly a Kingmaker, although this is likely not going to be the case. If it only goes up to a handful of divines I would still use it, but if Soultaker is actually 50div+ or something I would just stick with Dying Breath.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
what should we use now with no more survival instincts? is flask sustain ok?
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chaoscody escreveu:
what should we use now with no more survival instincts? is flask sustain ok?


I'm currently in low maps with just Ryslatha, Flask Mastery, and Reduced charges used on belt and it's fine. It just takes a little longer to wind up on maps sometimes. Dervish is performing VERY well for league mechanic so far.

I would recommend replacing the jewel with just another abyss jewel.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
Main thoughts on league mechanic is work in Predator ASAP. The swords not focusing dangerous targets can make your resolve drop FAST. Also obviously try to avoid getting the "Lose resolve when using a flask". It will end your run.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
im looking to add a bit more automation in so im thinking to take out zombies and animate guardian to have (feeding frenzy/minion life/carrion golem/spectre)
(cyclone/cwc/desecrate/bone offering) (poachers mark/mark on hit/pride/flame dash)
molten shell on movement yeah or nah thoughts?
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chaoscody escreveu:
im looking to add a bit more automation in so im thinking to take out zombies and animate guardian to have (feeding frenzy/minion life/carrion golem/spectre)
(cyclone/cwc/desecrate/bone offering) (poachers mark/mark on hit/pride/flame dash)
molten shell on movement yeah or nah thoughts?


That's a fairly common application for other Dervish builds, but I personally refuse to use any melee skills. If you enjoy using cyclone then by all means go ahead! Just keep in mind the AG does add a significant amount of damage/survivability, so you will be losing that.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
So after changes to hexes what do you think about vulnerability vs poachers mark?
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NagiSoi escreveu:
So after changes to hexes what do you think about vulnerability vs poachers mark?


We're still using self-cast vulnerability early on, and transitioning to Vulnerabilty on hit with AG and self cast Poachers later. It's just straight up better than before.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
Última edição por Raskoril#2853 em 12 de dez de 2022 07:13:45

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