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Swaggmann escreveu:
Kay, really appreciate your work and dedication -- thanks so much :)
Thank you!
I will try to make the guides better for next league too!
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Postado porkayella#0845em 14 de out de 2021 07:36:17
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I reworked the poison spider occultist because of the curse cluster nerf. Used ideas from 10k spiders build and phys SO build! I think it's better than the old build (dodgy POB DPS 580k -> 1.1M). Spider mechanic still bad for bossing though.
https://youtu.be/HAF9SX4xeBU
Still need to update phys/impale HoP build and check phys/impale skele warriors!
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Postado porkayella#0845em 14 de out de 2021 07:40:03
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For poison spiders, am I supposed to be doing anything with the Focus skill? I have it unbound from my bars, I don't understand what it's meant to accomplish in this build.
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Postado pormisterpickle1#2086em 14 de out de 2021 12:22:18
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Syndicate Operative Spectres
Problem:
Certain projectile abilities used by Incursion Architects, Syndicate Operatives and bosses based on Lunaris have a bug that causes them to hit a target multiple times simultaneously when firing additional projectiles. This is particularly powerful with Syndicate Operative Spectres that have been supported to fire multiple projectiles.
Solution:
Fix the skill, which will prevent players taking large bursts of damage in maps with additional projectiles. This will also bring Syndicate Operative Spectres more in-line with other Spectres.
Oof... That's a nerf right?
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Postado porelaineong613#2688em 14 de out de 2021 16:48:41
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RIP Syndicate Operative. probably going frost auto-scout this league
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Postado porgefjunhel#1585em 14 de out de 2021 16:49:08
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elaineong613 escreveu:
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Syndicate Operative Spectres
Problem:
Certain projectile abilities used by Incursion Architects, Syndicate Operatives and bosses based on Lunaris have a bug that causes them to hit a target multiple times simultaneously when firing additional projectiles. This is particularly powerful with Syndicate Operative Spectres that have been supported to fire multiple projectiles.
Solution:
Fix the skill, which will prevent players taking large bursts of damage in maps with additional projectiles. This will also bring Syndicate Operative Spectres more in-line with other Spectres.
Oof... That's a nerf right?
big nerf....RIP Syndicate Operative
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Postado porElPantera32#0794em 14 de out de 2021 16:56:21
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The Elemental Equilibrium Keystone Passive Skill now applies 25% Exposure of the Elements not Hit with, removing Exposure of the Elements you Hit with. It's now an easy way to apply a strong Exposure effect rather than a huge damage boost that we balanced Elemental Damage over Time Skills around. Some other skills have been reviewed because of these changes.
The damage dealt by Flame, Ice and Lightning Golems has been increased by roughly 30% at all gem levels.
Summoned Raging Spirits now convert all of their Damage to Fire Damage.
Moved the Elemental Equilibrium Keystone Passive to the Ranger section of the Passive Skill Tree
no bonus for spectres or carrion golems
but ice golems have tag critical now
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░█▄█░█▄█░░█░░███░░░█░█░█▄░░░░█▀░░▐█▌░█░█░░░█▀░░
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Postado porBesovskii#1866em 14 de out de 2021 17:43:49
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Besovskii escreveu:
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The Elemental Equilibrium Keystone Passive Skill now applies 25% Exposure of the Elements not Hit with, removing Exposure of the Elements you Hit with. It's now an easy way to apply a strong Exposure effect rather than a huge damage boost that we balanced Elemental Damage over Time Skills around. Some other skills have been reviewed because of these changes.
The damage dealt by Flame, Ice and Lightning Golems has been increased by roughly 30% at all gem levels.
Summoned Raging Spirits now convert all of their Damage to Fire Damage.
Moved the Elemental Equilibrium Keystone Passive to the Ranger section of the Passive Skill Tree
no bonus for spectres or carrion golems
but ice golems have tag critical now
Can I ask where you got this from --- I'm either missing it in the patch notes or just am totally blind?
Edit: disregard --- the show more\all buttoms can be sneaky and were hiding this information. Thanks.
Última edição por jakepbrown#4099 em 14 de out de 2021 18:29:03
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Postado porjakepbrown#4099em 14 de out de 2021 18:25:51
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This will also bring Syndicate Operative Spectres more in-line with other Spectres.
I think it's basically rip spectres?
No EE is a big nerf to elemental spectres and ggg just gave some extra damage to golem. We can use penetration in 6link though but that's still 50% less dps :P
phys/impale is strong, but SO is the only good phys spectre. Everything else is pretty bad actually.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Postado porkayella#0845em 14 de out de 2021 19:44:58
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https://imgur.com/a/pp9US8U
this shows pride aura range at level 1/0 , 11/0, 21/20
indication to see mobs are affected by pride is a faint red glow, almost impossible to see while fighting, hope this helps
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Postado porTerspet#0706em 14 de out de 2021 22:02:26
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