👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages
" Unfortunately, I've never tried fully levelling. But I've seen some people say that it has good damage but is clunky to play. I think mostly because of the 25% chance to spawn on bosses. It doesn't get any better. You can find my absolution video and it takes about 5s to spawn anything in Exarch fight. I have a SRS heavy starter because I've played it in Ziz gauntlets. So I know it will work in HCSSF. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰 🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Última edição por kayella#0845 em 7 de mai. de 2022 06:12:33
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" I know Deadandlivin can do Sim30 with his mixed carrion build. I haven't tested it because I don't like Sim :\ 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" I think it's 8.25%? 66% reduced + 25% increased = 41% reduced. There's also 10% doom per seconds. So it's 11% reduced in long fights. 13.3% less damage. :) AW has more dps in POB but the mechanic is super clunky. you need 1. bladefall 2. mana flask 3. AW summon one by one. After that it's good for about 1min. AW also has the body block problem. If you watch my video carefully, you can see some AW doing nothing in the boss fight. If you die in a boss fight with arena. eg maven. you probably lost that fight because it's so hard to resummon. I think AW needs some 'expert' playing skill. imagine when AW despawn in Sirus last phase... (happened to me) Skele mages is the best all round. Good damage. good tankiness. Easy to resummon. but I think it's clunky for mapping becaus you need to re-cast them a lot and they have a cast delay. What do you want to do with your build? Are you 'good' at dodging stuff? All the builds have pro/cons. Actually I prefer spectres because they are fast clearing but the build is kinda squishy :) Edit: I'm working on a new update skele build for 3.18 right now 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰 🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Última edição por kayella#0845 em 7 de mai. de 2022 06:35:34
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Hey Kay!
You know if there's any ways of increasing melee minion strike range? I was thinking of fixing the issue with melee minions body blocking each other by increasing their strike range somehow. Got the idea form watching Behead support and saw that a 21/20 Behead increases strike range by +6, I have no idea whether it's good though. On average it's still a ~25% more damage multiplier and maybe Behead will be really good on melee minions this league cause of how cracked the archnemesis mods are. |
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" That's a good idea. Anomalous Melee Phys gives +2 range I think. +8 should be enough to get all your minions in range! If you test it and it works, it will help a lot! Every minion that can hit with extra range is more damage.
melee range
![]() I think Behind could be really strong for permanent minion builds. Some of the archnemesis mods are scary hehe 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" Good luck! If you are also lucky to drop Coming Calamity, you can go HOP + SRS Bomber (without tavukai). https://youtu.be/5QpWe3-L7MU 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" I think curse is Less not reduced. so (1+.25(50 qual) +.30 (doom after 3 seconds)* (1-.66 (boss reduction))=51.66% or for enfeeble a max of 7.75%. Punishment should have good uptime with a wall of minions, and give a rather large dps boost sub 50%. Other question, why convocation? just for moving spectres and AG? Since the skeletons don't get affected by convocation they don't get the life regen buff (Or at least two leagues ago when I tested it minions that didn't listen to your commands (whispers, skeles) didn't get the hp regen. Was wondering about dropping convocation for a raise zombie gem, and then maybe hitting a taunt ghastly eye into the build. Stone golem taunts, but its on a 6 second cd with a 50% uptime, putting a jewel in would help when vaal skele's is going, plus zombies, spectres, and AG. Was trying to figure out which skill gem to drop, but most seem important and I wouldn't want to lose the implicit of a ring. Maybe 1 of the two lifetaps could be dropped since we run an enduring mana flask? Since adding in punishment and taunt is two 10% less done by enemies mods, which helps add a decent chunk of mitigation. |
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" Oh, yes. boss mod is 'less'. Thanks for reminding me. It's funny because I used Punishment in the original build version but I forgot why :))) I thought convocation is good for moving AG around. A lot of people are scared of losing their AG. but actually I've taken it out of the 3.18 build. I'm recording now and hopefully I can finish the guide soon. It's a much bigger guide this time because I'm including league start -> endgame. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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Didn't played minions 2-3 leagues so I don't know the main differences.
I can't decide between Arakali Spiders versus Animate Weapon. Which one will be better at next league? |
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" Spider is the better build generally. AW is much more budget friendly though. Both feel pretty Pepeg to play. Spider feels much better though. AW is a pretty cheap build generallyand you get alot of dps/tankiness for yoru currency. But damn does Animate Weapon feel bad to play. If you like the playstyle Animate Weapon is better due to how cheap it is. Última edição por Deadandlivin#2745 em 7 de mai. de 2022 12:52:37
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