👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages

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IcedInferno007 escreveu:
I think a typical skelly mage build took a hit of about 35% damage. Stone golem necro seems to have a buff of about that amount. So I might main the latter and just accept legion and breach might not be complete clears?


Skele mage build might actually be better for legion? Before 3.16 we all use EE and sacrifice 1 element, but we don't proc EE everywhere. Now we will change to Fleshcrafter so enemy res is always 0% and we don't need to sacrifice anything :)

I'm making a Fleshcrafter skele build and it's about 1.5M sDPS per skele mage. but rely on carnage & host chieftains for that ...

Carrion Golem will be best for legion because of the aoe. Stone Golem still has some stupid AI.

Maybe another option is trying to scale spiders hit damage? They're pretty bad for legion most of time though.

I'm hoping for a good phys projectile demon spectre in scourge....
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Última edição por kayella em 20 de out de 2021 11:14:35
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WilliamGoosen escreveu:
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kayella escreveu:

That's right. My image for league starter is low cost or zero cost (SSF) and build should be good for story, white maps, yellow maps. maybe red maps too! Definitely not for endgame bossing! That's why I don't set the DPS to Sirus.


Ah, okay. I thought it was something like that, just wanted to check. Last league I used your minion army build in SSF, but got my skellies in a 6L helm, and got to 5 spectres, and was able to kill Sirus 8, Maven, wave 20 simulacrim etc. This league minions look a bit sad, especially with SO spectres being "fixed" and EE going poof. *cry*

EDIT: Quoting is hard :)


Very nice work! I never made endgame version of minion army but it sounds like your build was really nice! Maybe I can steal some ideas :P

Unfortunately ggg really hurt spectres with EE nerf because most good spectres are ele damage. :(

I'm going to change all my builds to phys or phys/impale. To be honest, I like it better. kinda sick of Triad Grip 4G :P


🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Hey Kayella, I think someone else already ask but do you plan to do a golem build to switch on after leveling with the army one ?
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IcedInferno007 escreveu:
Kay are you planning on doing a 3.16 golem guide?

Thank you.


Yes.

Already planned phys/impale build. It's golem + buddies :) carrion or stone is the main, then combine with zombies or skeles (maybe spectres).

Mostly I'm waiting for league to start so I can test SO in 3.16. It's kinda dead for bossing, but I think mapping might still be ok.

Here's a preview video: https://youtu.be/hsoYiwO9xJ8
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Emplaid escreveu:
bone offering in the patch will change? Or will it remain the same as in 3.15?


ggg took off life gained on block, but it still has same block chance. So if you have mistress + Bone it gives 17/17 block.

I'm not sure what happen to anomalous bone though, the alt quality is 100 life on block :P
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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kayella escreveu:
Finally finished the 3.16 Minion Army league starter video!🥳



The build uses all rare items and can work in SSF (no uniques). It will also work in hardcore (good survivability). Minions are: skeletons, zombies, spectres for DPS, stone golem for meat shields and team buffs.

New build is more SSF friendly and has more DPS than 3.15 league starter

Made the build guide by making a 3.15 character have about the same DPS as 3.16 (POB 2.9 so before the 2.10 update) I posted comparison screenshot from POB 2.8 vs 2.9: https://www.youtube.com/post/UgkxbyrD9ESBpyMDUqrx1g5WtFPUR0bLHNlb

POB: https://pastebin.com/sT5vZeAe





I watched your last build (20/10),
I made some changes, I would like to know what you think.
I only modified the lvl 100 tree

POB : https://pastebin.com/T1SwnmEj
This guide looks really nice. Going to use it for my league start.

My hopes for this league was to be a skeleton necromancer. So also just letting you know at least 1 person is interested in phys/impale versions of your skeleton focused builds :)
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Arkloki escreveu:

I watched your last build (20/10),
I made some changes, I would like to know what you think.
I only modified the lvl 100 tree

POB : https://pastebin.com/T1SwnmEj


Nice idea! 40% more DPS... but the main problem is RH and UM are 'on kill' proc and skeles are temporary minions :(

This might work better with a zombies focus build... maybe move the zombies to the body and skeles in the helmet?

(btw you need to tick 'do your minion have onslaught/unholy')
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Sp0kie escreveu:
This guide looks really nice. Going to use it for my league start.

My hopes for this league was to be a skeleton necromancer. So also just letting you know at least 1 person is interested in phys/impale versions of your skeleton focused builds :)


I will try to finish the video before league start ......
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Hey Kay!

There seems to be a lot of minion movement speed availiable atm(ravenous horde gives 50% "free" movement speed for permanent minions), so I thought maybe melee minions (particularly crabbies) would feel a lot bettet for mapping (flesh offering + minion speed + ravenous horde), I haven't been able to try them as I haven't found anyone that has them. Even with the nerfs maybe boss damage shouldn't feel as bad due to the ludicriosly high damage of crabs.

I just wonder how good it feel to map with crabbies when compared to other melee minions builds such as carrion golems. I particularly mention carrion golems as they have a low CD jump attacks (if I understand correctly Crabbies have a similar charge-like attack too), so I thought they would be the best comparison.

I have built carrion golems necromacers in the past and the clear speed feels damn smooth, even on relatively low levels of investment.

Would love your thoughts on this! Cheers!

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