3.23.2 Patch Notes

Hopefully this will help with the crazy loading times while the shader graph is maxed that was introduced with 3.23.1. *inhales a large one from the copium pipe*
happy new patch :)
Over 1000 new foil uniques? How many are there total??
Última edição por nitetime em 12 de mar de 2024 17:02:17
Cant wait to see how bad the DX12 "non-beta" is going to be

Flashbacks from 3.21... ooof
Too many.

GGG should clean shader AND stuff :-)
yeah where's that crossplay integration we were promised almost two friggen years ago?
*crickets*
pog
I am very excited, thanks GGG !!!
Thanks!!
Wish it would be more detailed whats fixed but i am happy. Will there ever be dlss support tho?

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