"
Covert escreveu:
Does minion damage increase their explosion damage when combined with instability?
I'm curious about this as well.
I guess the question is whether or not MI explosions are a flat, static, very strict 100% of their max HP, or do they scale off Minion damage, Fire damage, Spell damage? (what have you)?
Última edição por Aurinax87#7082 em 22 de ago. de 2012 22:20:50
|
Postado porAurinax87#7082em 22 de ago. de 2012 22:20:23
|
"
Covert escreveu:
Does minion damage increase their explosion damage when combined with instability?
No, because minion instability can't be dealt as actual damage yet due to technical limitations. we intend to fix this in future, so that any stats the minions have that could affect this damage will do so.
Note that this does not mean your stats will increase it - your minions are not you, so you having increased fire damage will not increase fire damage dealt by your minions.
|
Postado porMark_GGGem 23 de ago. de 2012 01:45:37Grinding Gear Games
|
"
Mark_GGG escreveu:
"
Covert escreveu:
Does minion damage increase their explosion damage when combined with instability?
No, because minion instability can't be dealt as actual damage yet due to technical limitations. we intend to fix this in future, so that any stats the minions have that could affect this damage will do so.
Note that this does not mean your stats will increase it - your minions are not you, so you having increased fire damage will not increase fire damage dealt by your minions.
So basically, Minion Instability IS considered damage dealt by minions (like their melee attacks)as opposed to by the player , but Minion Damage doesn't increase it. However, your design intent is that it DOES increase it and you guys plan to make it as such in the future.
Is that more or less right?
Última edição por Aurinax87#7082 em 23 de ago. de 2012 17:43:05
|
Postado porAurinax87#7082em 23 de ago. de 2012 17:42:47
|
I love reading "due to technical limitations" and similar, means the game isn't a polished, boring drag.
/digression... sorry :p
|
Postado porToltie#7815em 23 de ago. de 2012 18:06:22
|
"
Aurinax87 escreveu:
"
Mark_GGG escreveu:
"
Covert escreveu:
Does minion damage increase their explosion damage when combined with instability?
No, because minion instability can't be dealt as actual damage yet due to technical limitations. we intend to fix this in future, so that any stats the minions have that could affect this damage will do so.
Note that this does not mean your stats will increase it - your minions are not you, so you having increased fire damage will not increase fire damage dealt by your minions.
So basically, Minion Instability IS considered damage dealt by minions (like their melee attacks)as opposed to by the player , but Minion Damage doesn't increase it. However, your design intent is that it DOES increase it and you guys plan to make it as such in the future.
Is that more or less right?
That sounds right to me, best way to increase MI right now is with increased minion life because that's what its based off
To be honest MI does great damage now I can just imagine how devastating it will be with all the +15% damage bonuses... KABOOM!!
|
Postado porDutchRudder#4293em 23 de ago. de 2012 20:49:08
|
"
Mark_GGG escreveu:
"
elboyo escreveu:
"
elboyo escreveu:
4) How much damage (before bonuses of any kind) do skeletons and zombies actually do? I would really like some numbers so that I could better plan out which passive skills and support gems will give me the best results.
It depends on the level of the minion. This is something we'd like to be able to display correctly on the skill popup but can't really do yet.
is it possible to get charges on my minions, like with warlords mark: do my minions get the endurance charge if they (ergo I) get the killing blow? and if they do, are those endurance charges improved by things like "Maximum Endurance Charges" from my passive skill tree?
|
Postado porKuttelkraut#2069em 25 de fev. de 2013 07:52:37
|