Do you think Act Bosses are a little bit underwhelming by design?
" Not strategy, physical design. |
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" I replied specifically to your thread title. And my point stands. They are not underwhelming by design. Bosses here pose a formidable challenge to characters that are simply leveling towards the end game content. And then, once you hit the actual endgame content, and continue to fine tune your character and gear, all of these bosses continue to be formidable and challenging though end game modifications and monster leveling. Meaning my end game char can destroy the act 2 leveling vaal eyes closed while fear every fight vs the map boss(the actual end game content). I'm pretty sure the simpler nature of the bosses while leveling vs the much more dangerous and challenging nature of the bosses in end game areas is by design. And I do not find it underwhelming. Anyway that's my opinion maybe this game is easy crackers for some people. IGN: VistaChris
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