Dev Diary: Creating Tile-Based Texture Maps for Games

bump so GGG mtx artists can learn from this post :)
Very cool, can snow texture be also made to not repeat?
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Kasseopea escreveu:
Could you also apply this technique to the hideouts you are trying to sell for 15$?
This did not age well.
LOL
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
fourteen dollars
bruh what bruh bro bro bruh what
this post probably took longer to make
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Doyzord escreveu:
this post probably took longer to make

I would bet money on that
I'm having nightmarish flaskbacks having to explain my work process for a "manual"
Thank you, very cool.

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