Why didn't GGG make Conc Effect work with auras, instead of increasing all costs?

So imagine this situation:

1) Grace isn't a 60% aura anymore. Instead, it's a 40% aura, which levels as follows:
Level Evasion
1 315
2 370
3 429
4 492
5 558
6 628
7 702
8 780
9 861
10 945
11 1031
12 1073
13 1115
14 1157
15 1200
16 1244
17 1289
18 1333
19 1378
20 1423

2) Concentrated Effect now works with Auras. Thus, if you have Grace supported with Concentrated Effect, it reserves 64% mana and levels as follows (with the current 60% aura effect available for contrast):


I mean, this just seems like a straight-up superior system to me. The various Purities (of Elements, of Fire, whatever) would be reduced to 30%, all 60% auras reduced to 40%, and all aura effects reduced (25% for Purities, 33% for other Auras), in anticipation of Concentrated Effect support to bump them up to full strength.
1) Players, especially Blood Magic users, would have more options. You might not be able to afford a 64% aura (even after Mortal Conviction and Reduced Mana drop it down to 27%), but you'd probably be able to afford a 17% aura; alternatively, one of the Purities would cost just 13%. It wouldn't be at full strength, but it would be something.
2) In terms of party play, a well-organized group would still very much desire Conc Effect support, because each player can only have one aura on them at one time. As far as group play goes, this wouldn't reduce the cost of Auras at all (and actually increase them slightly), while also making it take more sockets to do so.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Última edição por ScrotieMcB#2697 em 14 de nov. de 2013 04:16:27
Este post foi automaticamente arquivado. As respostas foram desabilitadas.
Not disagreeing about conc effect, as always wanted it to work, buuut

How does this interaect with the aura's being so easily available before?

If we change them to 40% and nerf them to what they were previously, doesn't this just mean people can run every aura again which is not what we wanted to do? And better than before because of passievs on the tree?

Sure, if you focus on aura's and use Conc effect your aura's are better. But who cares if you have grace, det, haste, anger and wrath
"
Real_Wolf escreveu:
If we change them to 40% and nerf them to what they were previously, doesn't this just mean people can run every aura again which is not what we wanted to do? And better than before because of passievs on the tree?
First off, I am not suggesting that Grace, Discipline, Anger, or Wrath be reverted to flat auras. That was a problem, which I'm glad they changed. Percentage is much better for balance.

Second, it's definitely not better than before. In Beta, Determination was a 40% reservation for up to 51% more Armour. Under Conc Effect, it would be a choice between a 40% reservation for up to 34% more Armour, or a 64% reservation for up to 57% more. That's still a rather large increase in Aura cost from Beta to Release.


Lastly, something I forgot in the OP: Under this suggestion, Clarity should be changed to something like this:
Spoiler
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Última edição por ScrotieMcB#2697 em 12 de nov. de 2013 17:30:55
I would use this change to run all the auras, and probably not have any with conc effect.

Just saying.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
"
dudiobugtron escreveu:
I would use this change to run all the auras, and probably not have any with conc effect.

Just saying.


This was my thought. Sure it would be more powerful to run one aura with conc effect, and the det+grace would be weaker than it was before. But it would still be incredibly strong.

combining multiple aura's is more valuable for the smaller gains than running one aura that is stronger with conc effect
"
Real_Wolf escreveu:
This was my thought. Sure it would be more powerful to run one aura with conc effect, and the det+grace would be weaker than it was before. But it would still be incredibly strong.

combining multiple aura's is more valuable for the smaller gains than running one aura that is stronger with conc effect
This isn't true. Running two 45% auras (if you can get by on 10% mana unreserved) is always going to be significantly stronger than running three 28% auras (this is after Reduced Mana, assuming all 40%). Especially if those two 45% auras are Determination and Grace.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Última edição por ScrotieMcB#2697 em 12 de nov. de 2013 17:52:21
There are diminishing returns on almost all stats in PoE (except ele resistances, which is something they should fix IMO). Armour included. It's almost always going to be better to put all your eggs into three baskets instead of two because of this.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
"
dudiobugtron escreveu:
There are diminishing returns on almost all stats in PoE (except ele resistances, which is something they should fix IMO). Armour included. It's almost always going to be better to put all your eggs into three baskets instead of two because of this.
If this were true, I would think hybrid armour would be the best-selling armour in the game, and no one would take Iron Reflexes, because giving up Evasion puts too many eggs in one basket.

You are completely ignoring the virtue of build focus.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
While I like the basic idea the problem I see is that with these current numbers I just don't see it being worth it to sacrifice a link to conc effect when you could just as well use that link for a third aura.

I mean you've got your basic aura 4-link with reduced mana and 3 auras, which you should be able to run with your suggestion of making them all 40% or 30% auras.

Why would I choose conc effect over a third aura? There's enough variety that, regardless of what I want from my auras, there's multiple auras that'll help me out.

Even if it didn't cost me a link for the support I'd still take my time deciding whether or not I'd go for the 40% or the 60%. But it costing a link that I could use for something else? Be it another aura or, if I just want to run two, putting my auras on a weapon/shield 3-link instead of a 4-link which I could then use for something else?

That's no choice.
My vision for a better PoE: http://www.pathofexile.com/forum/view-thread/863780
Running a weakened det+grace with a haste for dps, that sounds far more valuable use of my mana than just det + grace to a stronger level?

Once my det+grace is giving me enough defense to survive, + gear, then I am good and can focus on dps. Biggest issue is that the defense is required to be high, and higher is easier to survive.

But I personally would easily take a hit to run a 3rd aura.

Take a simple one, anger, wrath and haste. Sure, it might seem a boosted anger+wrath is better, but with the dps and ms increase in haste, this will probably be more efficient even if the damage is decreased

Reportar Post do Fórum

Reportar Conta:

Tipo de Reporte

Informação Adicional