NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions

Small bugs are fixed now
[[0500]] Explicit Mod filtering – Rare
- [0503] Weapons-Physical (Key: IPD)

Show # $s->mods->rare
Identified True
DropLevel > 50
Rarity Rare
HasExplicitMod "Merciless" "Tyrannical" "Cruel" "Bloodthirsty"
HasExplicitMod "Flaring" "Tempered" "Razor-sharp" "Annealed"
HasExplicitMod "Dictator's" "Emperor's" "Conqueror's" "Champion's" "of Celebration" "of Infamy" "of Fame" "of Acclaim" "of Renown" "of Incision" "of Penetrating" "of Destruction" "of the Assassin"
SetFontSize 45
SetTextColor 255 190 0 # TEXTCOLOR: Rare 75+
SetBorderColor 0 240 190 240 # BORDERCOLOR: Special Base
SetBackgroundColor 0 75 30 255 # BACKGROUND: Rare T1
PlayAlertSound 3 300 # DROPSOUND: Unique
MinimapIcon 0 Blue Diamond
PlayEffect Blue

The accuracy mod listed in the third HasExplicitMod clause; "of the Assassin" can only show up on bows and wands, all other weapons have "of the Ranger" as their T1 accuracy mod. I haven't ever played an attack build but i'd guess more than just bows and wands put at least a little value on flat accuracy.
Última edição por Tzoshirzup#3708 em 23 de mar. de 2019 20:38:39
it possible to add custom sound for each basetype? example for Master Cartographer's Sextant and Master Cartographer's Sextant with their own sound?



A small QoL request. With the changes to synthesis distant isle rewards, there are stacks of armourer's scraps and blacksmith whetstones. I would love to have a special exception added for these 2 similar to the wisdom scroll treatment from delve.

<3 the filter and i'ts customizability
а есть на русском описание поцветовки, тех или иных предметов?
Hey, man!

There's one minor detail I've been thinking about posting for over a year now, so here it is: you filter out 20 quality magic flasks even in the strict version. This would be fine if 20 quality magic flasks actually gave a glasblower's at the vendor, but they don't. This is probably an oversight from GGG that existed since the start of the game, since I agree with your reasoning for why you included in the filter: it should give a glasblower's. However, a magic flask always gives you transmute shards if un-ided and alteration shards if id-ed, even at 20 quality. So there's no point in it being in the filter really, right?

Here's a screenshot:
https://imgur.com/a/sV6wQ5Z
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
Probably asked to death and my google-fu disappoints me.

How can I show magic gear with 2x t1 modifiers? It doesn't show up in semi-strict mode.
"
IkeDoriens escreveu:
Probably asked to death and my google-fu disappoints me.

How can I show magic gear with 2x t1 modifiers? It doesn't show up in semi-strict mode.


That's rather complicated. The filter has a set of rules of identified magic item highlighting, however only for certain specific expensive combinations.

You can modify these on filterblade

"
Hey, man!

There's one minor detail I've been thinking about posting for over a year now, so here it is: you filter out 20 quality magic flasks even in the strict version. This would be fine if 20 quality magic flasks actually gave a glasblower's at the vendor, but they don't. This is probably an oversight from GGG that existed since the start of the game, since I agree with your reasoning for why you included in the filter: it should give a glasblower's. However, a magic flask always gives you transmute shards if un-ided and alteration shards if id-ed, even at 20 quality. So there's no point in it being in the filter really, right?

Here's a screenshot:
https://imgur.com/a/sV6wQ5Z


The tricky part is that the 20% flasks are sometimes just useful for normal usage, but you're right. I'll consider filtering the magic ones out.

"
а есть на русском описание поцветовки, тех или иных предметов?


Nope.

"
A small QoL request. With the changes to synthesis distant isle rewards, there are stacks of armourer's scraps and blacksmith whetstones. I would love to have a special exception added for these 2 similar to the wisdom scroll treatment from delve.

<3 the filter and i'ts customizability


Done in 7.0.1 that was released a week ago

"
it possible to add custom sound for each basetype? example for Master Cartographer's Sextant and Master Cartographer's Sextant with their own sound?


Yep. Drag/Drop the items on filterblade into a new tier and adjust their sound.

"
The accuracy mod listed in the third HasExplicitMod clause; "of the Assassin" can only show up on bows and wands, all other weapons have "of the Ranger" as their T1 accuracy mod. I haven't ever played an attack build but i'd guess more than just bows and wands put at least a little value on flat accuracy.


I'll take a look at that next update, thanks

Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
Is it possible for us to edit xbox filtrr ?
Is it possible for us to edit xbox filtrr ?

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