SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Upforsale escreveu:
why exactly it is so important to you that others have to get through this too ?




The only question that really needs to be answered, quite simply because I believe the design of the expansion content would suffer significantly if people weren't doing the lab to get the ascendancy points. It would basically make it like most other expansions, which they all are 100% optional and avoidable (with the exception of act 4), except when you compare this expansion to others this one gives you increased power by EARNING it, not just giving it to you for doing something you already have to do, like many of the suggestions have laid out here before.

It hurts the game design as a whole if anytime a few people (there is mainly 4-5 people that CONSTANTLY post to keep this thread alive for the pro change movement) are upset that this doesn't fit their cookie cutter view of what the game should be.

As I've stated before, multiple times the trap style mechanics with ground effects ARE NOT NEW TO POE and they are not new to the ARPG genre, D3 has some of the same traps basically and ground effects that need to be avoided have been in PoE in other forms or fashions.

I honestly don't think any of the large posters in this thread that dislike the lab have put forth any REAL effort to do the lab to learn its patterns or discover its "secrets", instead they revert to nonsense like "it doesn't fit" and other opinion based views that quite frankly don't matter in the grand scheme of things. The never gave the lab a chance, one such user never actually completed the lab until I called him out on it. How can ANYONE post in Feedback thread without the knowledge and experience of even 1 full lab run?


You also have to keep in mind that PoE can't remain the same game, it must add new content, in the form of new challenges, new content to do, new items, ect, it doesn't have the luxury of just being in bugfix mode or a legacy game. So it is going to do things that don't fit what you or many people may view as "traditional" or "classic" ARPG things, because quite frankly it can't afford not to.

Sorry that you dislike the lab and that many people do, truly am, but I don't want an overall worst game because GGG makes a change to accomodate for people that don't like the expansion, it sets a terrible precedent going forward where all expansion content, with the exception of acts, would have to remain "optional" because "it might not fit" and "might be too disruptive"
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Última edição por goetzjam#3084 em 18 de mai. de 2016 13:29:18
Cool! I made the list! :D
It's been said many times but since some don't understand I'll say it again. Trap game play is not fun for some people. A single trap or two does not make trap game play. When there is a screen of traps to navigate that changes the wonderful PoE game play into boring tedious and not fun trap game play.

Someone exaggerates that only 4 or 5 people are posting they dislike traps. What is that supposed to mean? Who knows? What does it mean that even fewer post that they like traps? I don't know what that might mean either but who knows? So much for that silly nonsense. Said person just exclaims that our opinions are invalid. Why is said person wasting his time speaking to people whose opinions are invalid? Who knows?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Turtledove escreveu:
It's been said many times but since some don't understand I'll say it again. Trap game play is not fun for some people. A single trap or two does not make trap game play. When there is a screen of traps to navigate that changes the wonderful PoE game play into boring tedious and not fun trap game play.

Someone exaggerates that only 4 or 5 people are posting they dislike traps. What is that supposed to mean? Who knows? What does it mean that even fewer post that they like traps? I don't know what that might mean either but who knows? So much for that silly nonsense. Said person just exclaims that our opinions are invalid. Why is said person wasting his time speaking to people whose opinions are invalid? Who knows?


There is going to be many gameplay elements added to PoE that aren't fun for some people, hell many of the things are common things people complain about, but STILL AREN'T CHANGED.

I don't give 2 fucking shits if you like the gameplay or not, I do and I don't want to see the quality of the game worsen because you just don't like it.


Did I fucking say only 4-5 people are posting they dislike traps, no I said thats how many people are really keeping this thread alive, its people like you that will respond to ANY tiny bit of "traps are fine" post that are made here or any other relevant thread. This thread, if we remove the comments of people that posted more then 5 times would be SUBSTANTIALLY smaller then it is now. Go do a poll on that, you know because you are obsessed with them.


I think feedback should be from people willing to actually put forth effort, there should be a forum specifically just for people that QQ, like yourself. That don't actually have any experience with the thing you are complaining about, you just complain because you feel like you want to be heard. Feedback should be for people THAT ACTUALLY HAVE EXPERIENCE.

Not only that you are so closed minded about accepting anything other then what the OP or similar people suggest\post that you simply cannot accept any facts presented against it.



The other part is if you read my post, you would know why I decided to post, yet again in this thread, even if you don't listen or care, I do. Its important that this game not turn (even further) into a pile of shit, because you don't like an aspect of the game, you literally care not for people that might enjoy that aspect or the precedent it might create in the process, as long as your ends can be meet you don't give 2 shits. Its short sighted players like yourself that don't deserve a voice at all IMO.


https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Not only that you are so closed minded about accepting anything other then what the OP or similar people suggest\post that you simply cannot accept any facts presented against it.


What facts? that you like the lab and most of the other players do not?

The lab is a nice idea... but all in all it takes much too long to finish a build --> 3 difficulties + 3labs.
I felt great how the announced those ascendancy points. But after playing the lab in hc, and dieing... its not that fun anymore. I love poe, but i dont like this content, but I am forced to play it to have a "good" and "complete" build.
If i plan a build I ofc consider those APs.

What I´m trying to say is... that this is an awesome game concerning character specialization (best). But that "forced" lab is just a turn-off for me and a lot of other players.

Go on, play the lab if you like it, but don't force players, who do not like it, to play this content.
Make an alternative way, like setting a price for AP's or remove those points from lab.

Última edição por TheDeathX#0331 em 18 de mai. de 2016 17:31:14
That Goatz guy is some kind of mad.
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TheDeathX escreveu:
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Not only that you are so closed minded about accepting anything other then what the OP or similar people suggest\post that you simply cannot accept any facts presented against it.


What facts? that you like the lab and most of the other players do not?

The lab is a nice idea... but all in all it takes much too long to finish a build --> 3 difficulties + 3labs.
I felt great how the announced those ascendancy points. But after playing the lab in hc, and dieing... its not that fun anymore. I love poe, but i dont like this content, but I am forced to play it to have a "good" and "complete" build.
If i plan a build I ofc consider those APs.

What I´m trying to say is... that this is an awesome game concerning character specialization (best). But that "forced" lab is just a turn-off for me and a lot of other players.

Go on, play the lab if you like it, but don't force players, who do not like it, to play this content.
Make an alternative way, like setting a price for AP's or remove those points from lab.



You say it takes too long, but its additional power that hasn't been answered in terms of balance yet, so its something you earn, anything you earn is going to take time, regardless of how much time it takes.

As for the time factor, you mention that many sites say its 45 min to 1 hour, but people can do it much faster then that if they try (im not talking about speed running it). Normal should take decent players 30 min or less, cruel 20 min or less and merciless 10 min or less, of course add a min or two additional for each golden door. Considering the power you get from the ascendancy classes the time invested is actually far less then what you spend on regular skill tree skill points, aka leveling.


If you died to traps in the lab, you need to seriously improve something, the only time you should die to traps in lab if its an act of God or something, like internet issues, power outage or something you literally cannot control.


Removing the points from the lab isn't an option, it isn't logical lore wise or design wise to do that. So we can look into the options that keep it (and the traps there) because anything else isn't worth discussing.


I actually don't mind the 2nd to last idea, which if I recall correctly is allowing players to disable the traps in the zone, the issue I think with this is if its up front and easy to do, basically everyone will do it instead of the traps, especially if its something that is the same for every run that day.

This also removes the challenge aspect, because rushes will turn into "safe runs" where the player isn't at risk of dying, ever.

Part of what makes the traps such great design is you can do it without death, but its also a challenge or a risk for all characters to do so. I play HC (although im exploring playing sc next league for various reasons) and if I ever die to traps I will accept the fate, if its worth it or not. I ran the lab MULTIPLE times on my champion, which was my 2nd character this league (first was a champion as well that ran into issues with perandus mobs and basically dead to some odd issue where I guess I wasnt attacking, but that was day 2 into league) so for all accounts its my first character really in the league and its survived this long doing the lab quite often for the first month and a half.


Also, I'm totally mad, but not in the angry sort of way.


https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Casual_Ascent escreveu:
That Goatz guy is some kind of mad.


It seems that he thinks that if the Labyrinth is not modified but ascendancy points are made available another way then the game will turn to shit. Why? Because he likes Labyrinth and if others aren't forced to do it then PoE has turned to shit. Is it logical? No, is it irrational? Yes but that's the way of the Goatz guy. And me posting my opinion here is invalid. Why? Because I can't know my own mind and know that I don't like trap play. How does the Goatz guy know this? I'm not sure but suspect it has to do with the awesome power of irrationality.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Turtledove escreveu:
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Casual_Ascent escreveu:
That Goatz guy is some kind of mad.


It seems that he thinks that if the Labyrinth is not modified but ascendancy points are made available another way then the game will turn to shit. Why? Because he likes Labyrinth and if others aren't forced to do it then PoE has turned to shit. Is it logical? No, is it irrational? Yes but that's the way of the Goatz guy. And me posting my opinion here is invalid. Why? Because I can't know my own mind and know that I don't like trap play. How does the Goatz guy know this? I'm not sure but suspect it has to do with the awesome power of irrationality.


1. Coming from the guy that only plays standard for one.
2. Already ascended 1 character out of like 8.
3. Only has to do the lab once on each of these characters because they were made before the deadline.


If you spent even 1\2 the time you did bitching in this thread doing the lab, you would be done with it,
on all of your characters.

You literally ignore any content in my post and just go with stuff like "hes mad" "hes illogical" but I literally explained why I felt like removing AC from the lab is bad for the game, you ignore this because you rather post low effort jabs instead of having a discussion, quite frankly if you have nothing constructive to add or won't actually acknowledge my responses why the hell are you even responding. Better question is why do mods allow this low effort shit level post to remain, who knows I guess.


Nice spelling job guys, if you want to know how to spell my name, its actually right there next to my picture (and my glorious supporter titles)

https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Thanks for your support!

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