[3.2+] Explosive Cleave / Lacerate Gladiator. Insane Clear Speed, Solid Defenses and Budget
" Well highroll legacy soul takers are more then 20ex this elague, which is a lot, i l probably gonna try to get a 400+ pdps offhand instead I suppose good rolled steel ring and 15% ias spiked gloves gonna boosts dps by a bit, i am not quite sure thats gonna be enought i also started using that flask along with atziri, t15 bosses die in 2-3 secs Sin rebirth gonna beat atziri flask, but its kinda expensive aswell. And i am using Vaal Lightning trap aswell ;) couse its broken https://postimg.org/image/69ozl4dm7/539b234a/ here is some dps screenshot fullbuffed with conc effect Upd: I upgraded my gear a bit: Aiming moslt for damage and stats to equip gems, and for some life/res: Now i sit on 125k unbuffed with inc aoe And about 400k with conc effect/charges/bloodrage/totem/atziri flask, i dont take onslaught in account, couse it last 3s and i dont know how to get spot for an onsalught flask. Última edição por LostSinner666#2701 em 15 de mar de 2017 18:41:16
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@ LostSinner666
Some questions: 1. When you said "unbuffed", does it mean the Hared and Ash turned off too? 2. Have you tried Lacerate? To me, Lacerate has better "feels", but lower sheet DPS. 3. How much Poison (from Voidheart) adds to the DPS. I am considering using Snakebite gloves. Thanks, |
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@tomiscool
Yeah my bad, I have changed it now. Only 3 endurance charges for this build. @TheHeadsmasher Since we don't particularly scale chaos damage on this build and we don't have a lot of 'more' multipliers, the poison component doesn't make a huge amount of difference. Also, we probably only need poison for bosses, but because we can't maintain our frenzy charges against bosses, snakebite's utility is greatly diminished. I guess one thing about lacerate is that against solo bosses/enemies, since the 2 waves overlap it becomes double the damage which does not show up on the tooltip. @LostSinner666 I think your gear is definitely really good now and it will be hard to improve from that. Legacy Rumi's and Legacy soul taker are the only possible gear upgrades I can think of. Also try to get a catalysed eternal flask and 20% quality on all your flasks. Sin's rebirth is also a good upgrade but incredibly expensive. Otherwise I reckon 400k DPS might be good enough for Shaper, but I really can't say for sure. If you do manage to do Shaper, feel free to post up a video if you can. Also, you can right click on your gems to hide them. Again, I won't be responding to comments very often. Only once in a while. Última edição por cookees#6375 em 15 de mar de 2017 23:57:20
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" Just an observation: You are still using fortify with your leap slam. Is there a reason for this? You could just put Ancestral Protector instead of it. And then move flame golem to boots. And then use smth. else in your cast when damage taken setup. Or am I missing something? Última edição por GedasG#4955 em 16 de mar de 2017 05:30:44
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" thats actually handy, thanks for observation Was thinking totem wont work w/o blood magic at 0 mana, but it does @TheHeadsmasher Voidheart isnt needed, u can get bleed from an axe in 2nd hand, but its gonna be hard to get more than 350 pdps on it since bleeding is a prefix And i also scale poison damage with witchfire flask and atziri's promise by a bit, so it help on fat bosses/uber izaro by a lot. I dont feel like lacerate is better, only difference is range, and u wont get free fortify from threshhold jewel. And yes thats the damage with hatred and herald Última edição por LostSinner666#2701 em 16 de mar de 2017 05:44:55
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What do you think about Rigwald's Savagery Royal Axe? Is it worth to change that instead of Jack Axe?
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In terms of dps - they are like the same, but rigwald has 40% more damage when dual wielding so i guess rigwald is a bit better
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What about the Overwhelming Odds jewel? Looks insane for this build imo. If your Cleave ofc
10-15)% increased Physical Damage With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy |
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I was wondering about one thing, the Vaal Pact. It's really not necessary since we deal many damage but we lack of regeneration (It's the problem i face actually, i miss some health regen and the leech is only working on time, not enough to keep me alive), but to get this is could totally break the actual skill tree, how can i fix that without "kill" everything on that build i love ?
Última edição por Oozora#5258 em 16 de mar de 2017 13:42:14
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" witchfire brew still needs +1 curse, else ur enfeeble gets overwriten |
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