DreamFeather Spectral Throw - Clearing the game on a budget. Shaper/Uber Atziri Included.

not just poison, but i'd say all DoT builds right now are super strong. they already nerfed poison quite significantly, but they will still deal with "double dip" which will essentially just murder all DoT builds straight up

i doubt that will happen in 2.5, but it might
Do you guys think this build will be as strong as it is shown and Shaper viable after patch 2.5?
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magicbeluga escreveu:
Do you guys think this build will be as strong as it is shown and Shaper viable after patch 2.5?


I really hope so as this was going to be my build for Breach.

My plans are:

1. Find a way to turn this CI and ignore Acrobatics, if this is viable in some way. This would be my first CI build in over 3 years of playing this game.
2. If Pathfinder / flasks get nerfed, try to make it work with Raider or Shadow Trickster
3. If Poison gets nerfed, ignore the nodes and Pathfinder and make it work as in point 2

If everything fails and Blade Flurry is untouched in the next patch notes, its going to be a meta build for me. Really wanted to make this build work but I suspect some changes in 2.5 patch notes will change everything.
Hi there

Your opinions about this build to start the new league ?

It seems cheap & very efficient ...

I done this build this league and really enjoy it !
IGN: Lalen_DeFuq [ Warbands ]
i'd say this build is at least 300% better with blade flurry. same gear, just slightly different passives (replace projectile nodes) and different gems.
currently im running blade flurry, inc aoe/conc effect, faster attacks, added chaos, void manip, and LGoH or life leech whichever you prefer.
not really sure what other 6th link would be really good. maybe a utility gem like blind, culling strike, knockback, iir/iiq, stun.
with other builds they typically run melee physical damage but this build has hardly any melee physical damage so it isn't really worth the very small dps increase
So with the patch notes for 2.5 out what do you think guys, will the build be still viable as it is now?
So with these Raider buffs, I'm seriously looking at it, although flask maintenance is still an issue, any tips if I take this build as a Raider?
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Narna escreveu:
So with these Raider buffs, I'm seriously looking at it, although flask maintenance is still an issue, any tips if I take this build as a Raider?


im not sure about the flask charges change, but currently as raider i easily have 100% uptime on all flasks. it isn't difficult.

essentially you get the Arcane Chemistry passive, Primal Spirit and Druidic Rite are bonuses, then you get a belt like this

that is all it takes. arcane chemistry and this belt allow 3 sips per flask. i also run blasphemy poacher's mark which has 100% increased flask charges gained, so 1 pack fills up my flasks. so i can essentially take a drink every pack, even tho one drink has the duration of like 3 packs worth of mobs.

vs bosses its a bit trickier since you have no way of recharging them, so if you run out vs a single target boss, you're out. if they have adds you'll be in luck but otherwise you're dead in the water
Im still fairly new to this game (only got one build up to lvl 50) but i really want to use this build in the next league does any one have tips for leveling skills or the best way to do this as a league starter?
oh im definitely keeping this build as blade flurry now after seeing those patch notes. and i may even consider trying to use Rotgut unique flask to keep onslaught going too. hot damn raider got super buffed

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