[2.6] Flash Freeze Ice Shot Ranger

I'm curious - what is the typical life pool for this build? I'm getting destroyed in t5 maps with one or two hits, regardless of the elemental type. Evasion rating too, typical for the build?
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NoNamebeach escreveu:
Can u open ur characters onto account to watch actual gear and build?


This was explained in a previous post but the tldr of it is, I do tests and share gear between Rangers so they aren't really viable for use for others to build off of.

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NoNamebeach escreveu:
Or can u post some update?


What would you like updated? An Atziri video, the build gear, or something else?

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NoNamebeach escreveu:
With 5 power charges i have 25k dps ice shot.
And currently at 4.2k HP.
Is that enough for atziri normal? Flame blast got me one shoted :( Poor crippy hands so i couldn't avoid it. But anyway..


You should more than enough to clear the trash mobs, I would imagine your Blast Rain has a 5 link and does around 20k dps on tool tip which is good for the bosses and it would just come down to knowing the fights well enough to get through it.

A tip to help with Atziri is don't fire too much even when it looks like she wont hurt you. Take 2 or 3 shots then move because that Flameblast is far too fast to move away once she has started it. One of the best times to lay into her is when she does her Lightning Call. During split phase pick the copy opposite the mirror copy and only fire 2-3 times and move. There's no reason to stay near that copy as a ranged character so you just have to keep it on screen.
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NewbieDOTcom escreveu:
Thought I would make a post for a few thoughts:

Playing self found HC which is rough and I do not have the currency to really test a few things out yet here goes the question:

I put 4 points into getting fangs of frost (thinking the -8% cold) would make an impact. I even spec'd into forces of nature at one point to test yet I do not feel the added few percent to elemental resists is making a huge diff. I know my gears are not good its just what has fallen lol. Regarding the fangs of frost would I be better just putting stats (4) into = projectile damage nodes since for some reason I am not feeling a difference in the 8% cold part. I know it just may be my damage and gears yet devourer's and all resist cold so I am trying to work this out without always using currency to test every possible idea since one death ruins the mojo!


Aside from penetration those nodes do give you a boost to damage. Even when you get all the penetration on the tree it won't make such a massive difference but you should still be hitting enemies very hard. I think your real problem is the Death's Harp, at 80+ you should really have a better bow even if you have to drop the harp for a rare. A rare will have better phys which will scale up your damage.

From what I've gathered off this thread, this build really doesn't do well in SSF and HC is just very difficult on its own. Doing both at the same time might just make it impossible to play after a certain point.
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Polrayne escreveu:
I'm curious - what is the typical life pool for this build? I'm getting destroyed in t5 maps with one or two hits, regardless of the elemental type. Evasion rating too, typical for the build?


Average life should be between 4-5k life. This does assume you have good life rolls on anything that can roll a good roll. I'm wearing a well rolled Queen of the Forest but my standing evasion is just under 13k before charges and just above 13k after Frenzy charges. With just a Jade flask up without charges I go up to 32.8k and 34k with charges and adding a Stibnite jumps it to 42k and 43k w/out and with charges respectively.

I can only use these flasks instead of a Quicksilver because of the Queen of the Forest since it gives movement speed based on evasion.
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Xenovenom escreveu:
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NewbieDOTcom escreveu:
Thought I would make a post for a few thoughts:

Playing self found HC which is rough and I do not have the currency to really test a few things out yet here goes the question:

I put 4 points into getting fangs of frost (thinking the -8% cold) would make an impact. I even spec'd into forces of nature at one point to test yet I do not feel the added few percent to elemental resists is making a huge diff. I know my gears are not good its just what has fallen lol. Regarding the fangs of frost would I be better just putting stats (4) into = projectile damage nodes since for some reason I am not feeling a difference in the 8% cold part. I know it just may be my damage and gears yet devourer's and all resist cold so I am trying to work this out without always using currency to test every possible idea since one death ruins the mojo!


Aside from penetration those nodes do give you a boost to damage. Even when you get all the penetration on the tree it won't make such a massive difference but you should still be hitting enemies very hard. I think your real problem is the Death's Harp, at 80+ you should really have a better bow even if you have to drop the harp for a rare. A rare will have better phys which will scale up your damage.

From what I've gathered off this thread, this build really doesn't do well in SSF and HC is just very difficult on its own. Doing both at the same time might just make it impossible to play after a certain point.


Haha well its Self found hardcore and t-3 is about as far as I roam till I get more damage since I will go up to the life wheel soon. I just have to farm and hope I can get a prophecy to get the harp upgraded with Bowstring's Music prophecy yet that may never come yet I can at least hope and farm to 6 link the armor and bow I guess as I go and 20q the gems for the extra boost. You are right I have tested a little and I just need to maybe get upgrade to opus to get higher t-maps going on a safer margin. Thanks for the reply I really want to try and make this cold conversion work with the changes they made yet we shall see.

Ice shot is just a great clearing skill. As with my past bow builds which is my favorite and pretty much all I play I still, for certain maps and bosses have to rotate 2 gems in in place of ice shot (tornado shot & faster attacks usually) to use with barrage for any bosses, etc. that pose an issue - since ice shot and even LA are somewhat useless. I just want to try and make this work and wanted to grind a ssf in HC. Overall evasion is a broken mechanic in general as far as I have played over the years yet I always like a challenge off my normal standard characters on occasion.

TY for the input
Última edição por NewbieDOTcom em 27 de mar de 2017 10:07:49
Ive never been a big fan of blast rain and was wondering if barrage would work the same or have similar damage. I just like the feel of King of the Hill on barrage over blast rain.
Hey there,got some questions might sound obvious but I wanna be sure
So , for barrage/blast rain and ice shot, we prefer the corrupted version of +3% quality or the +1lvl version?
I understand the use of faster attacks, especially when you move-attack against mobs. but is it so mandatory when u 2shot-3shot a pack of mobs.At what percentage of attack speed it is not useful the support gem faster attacks.
Finally, as a 6-link gem for ice shot, is ice bite the best slot?I am not feeling it that it is that great, due to luck of talents on frenzy duration , bonuses etc.Is it better to run cold penetration support gem?Poe wiki says that resistance reduction work to negative numbers too, so if a mob doesn't have cold resistance it doesn't make the gem useless.Does anyone have the calculations for these stuff?I have ranger deadeye, I think my build can be seen.
I will try cold penetration and ice bite, as long as I get lucky with my fusing for a 6 link bow.
Thanks in advance
Última edição por invalidzzz em 30 de mar de 2017 05:43:35
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invalidzzz escreveu:
Hey there,got some questions might sound obvious but I wanna be sure
So , for barrage/blast rain and ice shot, we prefer the corrupted version of +3% quality or the +1lvl version?


+1 for Blast Rain since you don't want too much area on that because its may spread the projectiles to far apart. Ice Shot you will want the +3% quality now that we convert all phys to cold. I honestly don't know about barrage though. Best guess is +3% quality for that one too but I could be wrong.

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invalidzzz escreveu:
I understand the use of faster attacks, especially when you move-attack against mobs. but is it so mandatory when u 2shot-3shot a pack of mobs. At what percentage of attack speed it is not useful the support gem faster attacks.


Increased speed of casting or attacks also speeds up the animation of those abilities, so having a higher attack speed also helps you finish the attack and get on the move faster.

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invalidzzz escreveu:
Finally, as a 6-link gem for ice shot, is ice bite the best slot?I am not feeling it that it is that great, due to luck of talents on frenzy duration , bonuses etc.Is it better to run cold penetration support gem?Poe wiki says that resistance reduction work to negative numbers too, so if a mob doesn't have cold resistance it doesn't make the gem useless.Does anyone have the calculations for these stuff?I have ranger deadeye, I think my build can be seen.
I will try cold penetration and ice bite, as long as I get lucky with my fusing for a 6 link bow.
Thanks in advance


The main bonus of Frenzy charges is the "more" modifier. Since the main target of the build is trash mobs whom have little to no resists, penetration will give you a bonus but it wont be big one. The secondary is increased attack speed, see above. If you wanted to swap this for something with a more visual bonus to damage I would try PPAD. On my setup (20/20 PPAD) it gives me around what 3 Frenzy charges would (Minus the quality and freeze chance of Ice Bite).
Haven't posted here in a bit, but I cleared Volcano on my Ice Shot Deadeye. 6L Slivertongue + Rigwald's and a 6L Queen of the Forest for Barrage support. Absolutely insane clear speed with current setup, and I was wondering how to push it even further for single target. Profile should be public if anyone is willing to help.

Thanks for the build idea and good luck.
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Haven't posted here in a bit, but I cleared Volcano on my Ice Shot Deadeye. 6L Slivertongue + Rigwald's and a 6L Queen of the Forest for Barrage support. Absolutely insane clear speed with current setup, and I was wondering how to push it even further for single target. Profile should be public if anyone is willing to help.


I'm trying that myself (slivertongue + rigwald)... I was wondering, do we actually fork if we have the +1 chain from ascendency? On Ice shot description it say that it chain one time but nothing about rigwald's fork.

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