[3.8] LiftingNerdBro's Tri/Quad Frostbolt Totems Hierophant - Strong League Starter!

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AndyLovesHisBge escreveu:

Cold Snap may be the key to the build as it is used to proc both Arcane Surge and Frostbite.

Hey, I'm looking to use this build, can you explain how the above works? I can see how Arcane Surge is triggered by Cold Snap but how does it trigger Frostbite?
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kladum escreveu:
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AndyLovesHisBge escreveu:

Cold Snap may be the key to the build as it is used to proc both Arcane Surge and Frostbite.

Hey, I'm looking to use this build, can you explain how the above works? I can see how Arcane Surge is triggered by Cold Snap but how does it trigger Frostbite?


The 4 link set up I have is:

Arcane Surge - Frostbite - Cold Snap - Curse on Hit


So all you do here is launch Cold Snap around bad guys, when it hits them it curses them with frost bite and triggers Arcane Surge.

Arcane Surge is only level 4 because it is only the mana of Cold Snap that procs it
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AndyLovesHisBge escreveu:
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kladum escreveu:
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AndyLovesHisBge escreveu:

Cold Snap may be the key to the build as it is used to proc both Arcane Surge and Frostbite.

Hey, I'm looking to use this build, can you explain how the above works? I can see how Arcane Surge is triggered by Cold Snap but how does it trigger Frostbite?


The 4 link set up I have is:

Arcane Surge - Frostbite - Cold Snap - Curse on Hit


So all you do here is launch Cold Snap around bad guys, when it hits them it curses them with frost bite and triggers Arcane Surge.

Arcane Surge is only level 4 because it is only the mana of Cold Snap that procs it

That makes prefect sense, thank you :)
I am level 93 now. Here are my stats. If any others are playing this similar build, could you post your stats so that I can see where I need to improve?


Life: 6328
ES: 209
Unreserved Mana for Mind Over Matter: 1695
DPS in hideout (no buffs): 29,954
DPS in play: have seen close to 90k but it varies greatly


Resistance: all capped except chaos which is -48
Última edição por AndyLovesHisBge#5265 em 25 de jul. de 2018 15:21:33
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LiftingNerdBro escreveu:


Weaknesses:

- I do not recommend this build if you want to farm bosses. The single target damage simply isn't there. That said I have killed all the guardians, except the hydra with this build, but it was rather painful and slow.



Have you tought about making Ancestral Protector setup on 2nd weapon for bosses?
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4703690 escreveu:
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LiftingNerdBro escreveu:


Weaknesses:

- I do not recommend this build if you want to farm bosses. The single target damage simply isn't there. That said I have killed all the guardians, except the hydra with this build, but it was rather painful and slow.



Have you tought about making Ancestral Protector setup on 2nd weapon for bosses?


Taryn's Shiver is a key part of the build IMO and it is a two handed weapon (staff).

Are you suggesting to move to a dual wield setup for bosses and dumping the staff?
Última edição por AndyLovesHisBge#5265 em 5 de ago. de 2018 09:22:18
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AndyLovesHisBge escreveu:
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kladum escreveu:
"
AndyLovesHisBge escreveu:

Cold Snap may be the key to the build as it is used to proc both Arcane Surge and Frostbite.

Hey, I'm looking to use this build, can you explain how the above works? I can see how Arcane Surge is triggered by Cold Snap but how does it trigger Frostbite?


The 4 link set up I have is:

Arcane Surge - Frostbite - Cold Snap - Curse on Hit


So all you do here is launch Cold Snap around bad guys, when it hits them it curses them with frost bite and triggers Arcane Surge.

Arcane Surge is only level 4 because it is only the mana of Cold Snap that procs it

I realize it's probably easier to aim the Cold Snap... but isn't an Orb of Storms that is fire-and-forget and can also curse mobs that are late to the party just better?
A Belligerent Expert System
Última edição por Rogomatic#1985 em 15 de ago. de 2018 14:33:54
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Rogomatic escreveu:

I realize it's probably easier to aim the Cold Snap... but isn't an Orb of Storms that is fire-and-forget and can also curse mobs that are late to the party just better?


I am sure you are correct.

I went more for a pure cold build, trying to use as many cold mechanics as possible(which is why I also replaced Projectile Weakness with Frostbite.)

One added benefit to Cold Snap is that it gives you access to Vaal Cold Snap as well which is nice to kick off in a boss fight.
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AndyLovesHisBge escreveu:
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Rogomatic escreveu:

I realize it's probably easier to aim the Cold Snap... but isn't an Orb of Storms that is fire-and-forget and can also curse mobs that are late to the party just better?


I am sure you are correct.

I went more for a pure cold build, trying to use as many cold mechanics as possible(which is why I also replaced Projectile Weakness with Frostbite.)

One added benefit to Cold Snap is that it gives you access to Vaal Cold Snap as well which is nice to kick off in a boss fight.

I imagine that's for the free frenzy charges?
A Belligerent Expert System
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Rogomatic escreveu:
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AndyLovesHisBge escreveu:
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Rogomatic escreveu:

I realize it's probably easier to aim the Cold Snap... but isn't an Orb of Storms that is fire-and-forget and can also curse mobs that are late to the party just better?


I am sure you are correct.

I went more for a pure cold build, trying to use as many cold mechanics as possible(which is why I also replaced Projectile Weakness with Frostbite.)

One added benefit to Cold Snap is that it gives you access to Vaal Cold Snap as well which is nice to kick off in a boss fight.


I imagine that's for the free frenzy charges?


yes.

That skill specifically helps if it is a boss fight with no adds. Keeping the frenzy charges up helps with the damage against bosses, which is the weak point of this build.

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