[3.4] ELE CLAW INQUISITOR | Farm Shaper on 3Link! + UberElder, UberAtziri | very Budget friendly!

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corsi2b escreveu:
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Huaojozu escreveu:
Still a great build. Slightly lower survivability then the MS Jugg version, but much higher DPS.

Currently at 6.7k HP and 250k DPS per ball.

Uber-Elder Deathless without issues once you learn the mechanics. You can burst down 25% HP in about 2 seconds, so the biggest worry is avoiding the Shaper balls while slowed down. You could probably swap in Kaom's Roots to mitigate that as well.

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How do you get 6.7k with loreweave ? I have 5.6k with it... I know there's a difference in our stuff but 1.1k life... I may have missed something.

Also, what should improve next ? I know my rings aren't that good... Should I try to exalt my claw ?


Feel free to import my profile in POB to see the differences. I am guessing Jewels are making the biggest difference here. I have 12 sockets, - 2 wildfire, so 10 jewels with either 45+ flat life or 7% life.


In terms of Loreweave X Belly - I would get 10% more life (6,7 -> 7.3) from a perfect Belly, which is not worth giving up what is effectively 20% less elemental damage taken from 80% max res (since you can't rely on your flasks to always be up against the toughest bosses).


I wouldn't recommend the build for deep Delves though. Currently at 475 Depth and I get randomly one-shot by shit I can't even see in all the balls.
Última edição por Huaojozu#2975 em 19 de set. de 2018 16:22:55
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corsi2b escreveu:
How do you get 6.7k with loreweave ? I have 5.6k with it... I know there's a difference in our stuff but 1.1k life... I may have missed something.

Also, what should improve next ? I know my rings aren't that good... Should I try to exalt my claw ?


You can get about 7.2k with Loreweave provided you have the gear and levels (I'm at 95): https://pastebin.com/b4E1LjzU

I'm missing life on one of my abyssal jewels and my amulet and one ring have terrible life rolls. I could get another 150 to my pool which would put me just shy of 7.2k. I think the max, if you had all T1 rolls is about 7.4k, which is actually pretty nuts considering you'd also have 80% resists.

The issue is that after 95, there aren't really any life nodes you can take anymore. If you managed to get to level 100, you could work down towards Warrior's Blood and pick up Heart of Valor along the way, which would give you another ~600 HP getting just shy of 8k (7.8k). Again, if you had all T1 life rolls, you'd definitely reach 8k.

That's still retaining insane, bone melting DPS. You can see by my POB link I'm at 170k per projectile (10) with Ancestral Call (not Added Lightning Damage like OP). With ALD, my DPS goes up to 250k per projectile. You can take down Uber Elder with less to be sure.
Deliver pain exquisite
Última edição por ultratiem#0592 em 19 de set. de 2018 22:02:40
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Huaojozu escreveu:
In terms of Loreweave X Belly - I would get 10% more life (6,7 -> 7.3) from a perfect Belly, which is not worth giving up what is effectively 20% less elemental damage taken from 80% max res (since you can't rely on your flasks to always be up against the toughest bosses).


I wouldn't recommend the build for deep Delves though. Currently at 475 Depth and I get randomly one-shot by shit I can't even see in all the balls.


Lightning Coil is still king. Legacy is off the chain but even the current version beats any chest no matter what when it comes to phys mitigation and eHP. Unfortunately you lose out on about 18% more damage in liew of Loreweave and the int it comes with really helps and is also a lamentable loss.

But when it comes to defense, LC is bananas. With about 2k armor, you're only looking at mitigating about 22% of damage from anything over 5k. That means an 9k hit will one shot you unless you have about 7.1k life which is actually incredibly high for this build. But even with the current LC, you'll amp that mitigation to 40%, which means you can actually survive a 10K hit at 6.1k HP.

If you want to push this build to the limit, LC is a must. You're obviously trading the 80% ele resists for this luxury and I'm not sure what kind of hits the deep delves have (whether they are more phys than ele).

You can work the numbers here: https://jsfiddle.net/p7pe80jx/39/embedded/result/
Deliver pain exquisite
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_Tiem escreveu:
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corsi2b escreveu:
How do you get 6.7k with loreweave ? I have 5.6k with it... I know there's a difference in our stuff but 1.1k life... I may have missed something.

Also, what should improve next ? I know my rings aren't that good... Should I try to exalt my claw ?


You can get about 7.2k with Loreweave provided you have the gear and levels (I'm at 95): https://pastebin.com/b4E1LjzU

I'm missing life on one of my abyssal jewels and my amulet and one ring have terrible life rolls. I could get another 150 to my pool which would put me just shy of 7.2k. I think the max, if you had all T1 rolls is about 7.4k, which is actually pretty nuts considering you'd also have 80% resists.

The issue is that after 95, there aren't really any life nodes you can take anymore. If you managed to get to level 100, you could work down towards Warrior's Blood and pick up Heart of Valor along the way, which would give you another ~600 HP getting just shy of 8k (7.8k). Again, if you had all T1 life rolls, you'd definitely reach 8k.

That's still retaining insane, bone melting DPS. You can see by my POB link I'm at 170k per projectile (10) with Ancestral Call (not Added Lightning Damage like OP). With ALD, my DPS goes up to 250k per projectile. You can take down Uber Elder with less to be sure.


So you don't run orb of storms or golem? In POB it looks like you run enfeeble/blasphemy, wrath, and herald of thunder to reach the 170k per ball. How is that possible to run all 3? Do the enlighten gems reduce the mana reserve that much?

Here's my pob: https://pastebin.com/XiTqLTAL

I'm only at 100k per ball and not sure where to go from here. I see in the guide vids he melts the shaper guardians in like 2 seconds and it takes me forever.
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brawndo89 escreveu:


So you don't run orb of storms or golem? In POB it looks like you run enfeeble/blasphemy, wrath, and herald of thunder to reach the 170k per ball. How is that possible to run all 3? Do the enlighten gems reduce the mana reserve that much?

Here's my pob: https://pastebin.com/XiTqLTAL

I'm only at 100k per ball and not sure where to go from here. I see in the guide vids he melts the shaper guardians in like 2 seconds and it takes me forever.


OS is pretty meh imo. Too long to set up and useless for mapping trash. Zipping through, loosing a bunch of magma projectiles and then moving on makes mapping far less arduous.

Golems get annihilated in T14+. You are always having to re-summon them and it gets annoying. Not worth the meagre DPS boost for the headache. They kinda seem like free damage but they require too much maintenance for my liking. Plus they zip around aggroing random monsters, I'd rather have them clustered for the MS projectiles.

Ya. Two level 4 Enlightens to support the level 4 Empower. But I'm not running Enfeeble. If you look, it's not enabled in POB. I swap between either Enfeeble for harder maps or boss fights and Herald of Thunder. It's not possible to run Blasphemy alongside a Herald and an Aura even with Enlighten.

You just need to chip away at your rare gear. First your jewels are very weak. This build excels with flat raw ele damage. Lightning above all, but don't neglect fire and ice, it all adds to your ele damage pool. With some nice abyssal jewels that have flat life and flat ele damage, you can get around 6% more dps per socket. If you can get a jewel with 3 flat damage mods on them, you're looking at 10% more damage. This build can run 7 abyssal jewels (one belt, two gloves and 4 on tree). That's 70% more damage just through jewels. TBH, the jewels are likely the biggest source of dps. Don't just toss in some Viridian and expect insane deeps.

Your rings and amulet need work too. While technically a crit build, ele damage still takes precedent. You invested too much into crit multi given that you only crit about half the time. Invest more into some nicely rolled opals with crit chance, they will provide far more dps in the long run. Don't forget that a boatload of your damage, especially at high levels, comes from Inevitable Judgement.

You're also not running Wrath + Watcher's Eye with Increased Lightning Damage while affected by Wrath. That can bring up to another 60% increased lightning damage with it

https://pastebin.com/YWfFxz6z
Deliver pain exquisite
Última edição por ultratiem#0592 em 20 de set. de 2018 20:50:34
Hi many thanks for your guide!!

I'm currently leveling this build in Delve, enjoying it really much so far!

But by comparing your leveling tree with your PoB link, i wonder if the "blue nr. 2" path (holy dominion, divine fervour, devotion) is outdated or just respecced, because the PoB link doesn't mention them at all.

Ty for answers :)
Here's my Pastebin for anyone interested.

https://pastebin.com/8pbryZNf

At Level 94 it has 6652 Life, 310k DPS per ball with Ancestral Call, 446k DPS per ball with Added Lightning.

Quite frankly, there is little point in more DPS. The first time I beat Uber Elder I had around 150k per ball and I struggled only because I didn't know the fight at all.
How it handle in lower delves?
What do you consider lower delves?

I am at Depth 550 currently and the damage is still enough to erase pretty much everything, especially with Headhunter.

But the survivability is not there, moreso in areas with crazy mods like extra ele damage combined with ele penetration. That together with the fact you see nothing if you spam Molten Strike results in a lot of one shots that you can't see coming. I just spent 5 tries trying to pass an Azurite I node with

339% crit chance
45% crit multi
30% damage
30% attack/cast/move speed
2 extra proj
100% extra damage as cold
12% ele penetration

When the final blue balls spawn and start spamming their attacks, you get one shot with the above mods and there is little chance to physically dodge them with extra projectiles. So you have to bet on your Evasion/Dodge/Block to let you live.

But I assume at this depth it would be similar for all builds that do not spefically stack defenses like max block.
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Huaojozu escreveu:
Here's my Pastebin for anyone interested.

https://pastebin.com/8pbryZNf

At Level 94 it has 6652 Life, 310k DPS per ball with Ancestral Call, 446k DPS per ball with Added Lightning.

Quite frankly, there is little point in more DPS. The first time I beat Uber Elder I had around 150k per ball and I struggled only because I didn't know the fight at all.


You have 144k without shenanigans (you're not generating frenzies on Uber Elder and your flasks aren't always up). You're also undercapped on fire and cold (maxing out at 69%, a full 11% under 80). You have a pretty glass cannon build that will get mauled in deeper delves. Even lots of high tier maps will one shot you.

You do, however, have some sexy abyssal jewels.

If you want to do deep delves, you'll need to be far more durable. This is a far more sensible tree: https://pastebin.com/mXqtYzHE. Caps your fire resist and gives you another ~800 HP. You lose about 5% damage.
Deliver pain exquisite
Última edição por ultratiem#0592 em 21 de set. de 2018 20:31:37

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