How do you go about doing that exactly? Which fossils do you need to block the unwanted prefix/suffix? I haven't touched delve much at all yet, the darkness mechanic seems awfully rippy. I feel like weapons are definitely my go to upgrade right now, so want to know what's cheapest most effective way of going about that.
The short answer is : Prismatic, Jagged, Aetheric
We use Prismatic and Jagged to greatly increase the odds of hitting the 2 Shaper modifier we want (In this case Extra Cold, Extra Fire Damage)and block any chaos or poison, bleeding modifier
We use Aetheric to reduce the odds of rolling on attack modifier which are useless for BV (In this case, we are reducing the odds of getting those Flat attack modifier such as Adds # to # elemental damage)
In the end you want something like this.
Note that Damage Penetrates #% Elemental Resistances is an added bonus if you hit it but is very rare to hit all 3 Shaper modifier let alone triple T1. If you manage to get both Shaper modifier (Extra Cold, Extra Fire damage) is good enough alry.
Once you saw double T1 Shaper modifier then you start to annul and pray rng is in your favor. When u have that 2-3 line then u start to multicraft.
Depend on your luck you may craft it in under 50c or you might end u spending more to craft then buying it off someone premade
Good luck in your crafting.
Última edição por Eechye#4031 em 1 de jan. de 2019 19:47:21
Looking at your gears all seems to be decent. However i just went in and took a look at your flask setup and notice u are not running any anti-bleed flask which makes me wonder that may be the main reason why you are struggling to survive.
Bleed is a common debuff especially during beyond encounter. Without anti-bleed your HP will drop extremely fast and easily kill you with over 20 stack of bleed in a matters of second as the leech from Warlord marks will not be able to outheal it.
As you have mention, the obvious upgrade spots are double conversion gloves, jewels. Your current weaponds are great but can be further improved.
Looking at your gears all seems to be decent. However i just went in and took a look at your flask setup and notice u are not running any anti-bleed flask which makes me wonder that may be the main reason why you are struggling to survive.
Bleed is a common debuff especially during beyond encounter. Without anti-bleed your HP will drop extremely fast and easily kill you with over 20 stack of bleed in a matters of second as the leech from Warlord marks will not be able to outheal it.
As you have mention, the obvious upgrade spots are double conversion gloves, jewels. Your current weaponds are great but can be further improved.
thank you!
but isn't this flask supposed to do that?
Bleed is not a curse, its an aliment.
Curse are basically Temporal Chain, Elemental weakness, Vulnerability, Flammability etc etc.
Its one of the most important immune to have as we do not have high leech or high life pool to counter.
Última edição por Eechye#4031 em 1 de jan. de 2019 20:20:20
Looking at your gears all seems to be decent. However i just went in and took a look at your flask setup and notice u are not running any anti-bleed flask which makes me wonder that may be the main reason why you are struggling to survive.
Bleed is a common debuff especially during beyond encounter. Without anti-bleed your HP will drop extremely fast and easily kill you with over 20 stack of bleed in a matters of second as the leech from Warlord marks will not be able to outheal it.
As you have mention, the obvious upgrade spots are double conversion gloves, jewels. Your current weaponds are great but can be further improved.
thank you!
but isn't this flask supposed to do that?
You need a curse remove as well, but what he's talking about is a bleed removal (of staunching) for the corrupted blood debuff.
My dumbass did the alt regal method in attempt to craft dual phys as extra mods on a rapier and I wasted so much currency. After I learned about the delve fossils method I crafted this in just under 200c
as well as this which I hope I can sell for decent amount to make up for my losses and my previous weapon which I just bought from someone
My dumbass did the alt regal method in attempt to craft dual phys as extra mods on a rapier and I wasted so much currency. After I learned about the delve fossils method I crafted this in just under 200c
as well as this which I hope I can sell for decent amount to make up for my losses and my previous weapon which I just bought from someone
Do you have a guide for fossil crafting? :o I'm interested, that weapon is nice lol.
My dumbass did the alt regal method in attempt to craft dual phys as extra mods on a rapier and I wasted so much currency. After I learned about the delve fossils method I crafted this in just under 200c
as well as this which I hope I can sell for decent amount to make up for my losses and my previous weapon which I just bought from someone
Do you have a guide for fossil crafting? :o I'm interested, that weapon is nice lol.
Started with 2 fossils: jagged and aetheric and hit the 2 mods. Series of lucky annuls got me that 2nd rapier. The first was the same method except I did 3 fossil setup, the 2 i mentioned and a prismatic. Also same idea, annul the bad mods (got very lucky) and then multimod. I think this method (as another player mentioned on previous page) is much better than alt spamming.
These are awesome for this build, I think especially if you dont have an Inpulsa since you get another corpse explosion from these.
https://pathofexile.gamepedia.com/Death_Walk
Started with 2 fossils: jagged and aetheric and hit the 2 mods. Series of lucky annuls got me that 2nd rapier. The first was the same method except I did 3 fossil setup, the 2 i mentioned and a prismatic. Also same idea, annul the bad mods (got very lucky) and then multimod. I think this method (as another player mentioned on previous page) is much better than alt spamming.
Do you think it's worth it to hit the 2 shaper mods then use "prefixes cannot be changed" and scour? Sadly you can't also get elemental penetration with this method but overall seems cheaper.
Última edição por MuFeR#1700 em 2 de jan. de 2019 03:41:42
I have a question as a very recent player, why whould you take a point for "Spiritual Aid", it looks like a talent would pick for something using creatures right ?
Sorry if it sounds stupid.
This is a fairly common question, but not a stupid one. Have you read all the text on the spiritual aid node? Read it again.
Spiritual Aid is a notable passive skill that grants increased damage, accuracy and global accuracy for minions. Player is also affect by Increases and Reductions to Minion Damage.
Oh I see ! Does it works even when my golem is dead or do I have to have at least one creature alive for it to work ?