Any chance the build would be updated before the league start ?
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Postado porHey0cean#0102em 5 de dez. de 2018 04:03:21
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Hey0cean escreveu:
Any chance the build would be updated before the league start ?
+1 would be nice!
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Postado porRingK#7388em 5 de dez. de 2018 12:13:09
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O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
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Postado pordronedoom#6324em 5 de dez. de 2018 14:55:24
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dronedoom escreveu:
O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
GGG mentioned that you won't deal any damage with brands while using ancestral bond ^^
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Postado porDidjital#6369em 5 de dez. de 2018 15:02:28
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Didjital escreveu:
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dronedoom escreveu:
O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
GGG mentioned that you won't deal any damage with brands while using ancestral bond ^^
ok then. there is nothing changed at all =)
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Postado pordronedoom#6324em 5 de dez. de 2018 15:08:21
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dronedoom escreveu:
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Didjital escreveu:
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dronedoom escreveu:
O_O
but nothing changed with patch. there is literally nothing to change.
if you want your totem back - craft +1 totem shield. maybe drop one cwdt setup for more dmg and start using brands as they on simillar nodes with totems. thats all.
GGG mentioned that you won't deal any damage with brands while using ancestral bond ^^
ok then. there is nothing changed at all =)
What about the new totem gem? How would you implement it?
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Postado porRingK#7388em 5 de dez. de 2018 15:27:53
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RingK escreveu:
What about the new totem gem? How would you implement it?
why would we?
there is no need for it since reworked node in ascendancy let us place 2 totems for 1 cast. and this multiple totem support gem just let us place 3rd totem with huge damage penalty.
personally I, see this gem as workaround form non hierophant classes to play with totems.
Última edição por dronedoom#6324 em 5 de dez. de 2018 15:42:00
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Postado pordronedoom#6324em 5 de dez. de 2018 15:41:27
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dronedoom escreveu:
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RingK escreveu:
What about the new totem gem? How would you implement it?
why would we?
there is no need for it since reforked node in ascendancy let as place 2 totems for 1 cast. and this multiple totem support gem just let us place 3rd totem with huge damage penalty.
personally I, see this gem as workaround form non hierophant classes to play with totems.
Ok then, build and tree go unchanged, right?
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Postado porRingK#7388em 5 de dez. de 2018 15:42:01
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RingK escreveu:
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dronedoom escreveu:
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RingK escreveu:
What about the new totem gem? How would you implement it?
why would we?
there is no need for it since reforked node in ascendancy let as place 2 totems for 1 cast. and this multiple totem support gem just let us place 3rd totem with huge damage penalty.
personally I, see this gem as workaround form non hierophant classes to play with totems.
Ok then, build and tree go unchanged, right?
all the way
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Postado pordronedoom#6324em 5 de dez. de 2018 15:44:59
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The new totem support has a penalty of 21% less damage at level 20, so would it still be not worth it?
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