[3.16] Devon's Shocking! Lawnmower | Pure Phys Crit-Cyclone | All content viable
" You forgot to link your "Flesh and Stone" to Maim. You are missing out on a 'free' 14% MORE damage multi. The Maim Bonus (take 14% moe Physical) stacks with the 16% from Flesh/Stone. With Maim linked to it Flesh+Stone gives "+30%Physical taken for 28% reserved. That's pretty much a must-have" Edit: Should be added to the guide. Creater seems to have missed that too Última edição por Schejian#7203 em 10 de jun de 2019 03:41:30
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i was assuming this build has life leech but looking at tree etc i dont see any, am i wrong? or does it survive another way?
IGN: hyrenfreak
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" Unfortunately not. GGG confirm it as a bug on a bug tracker forum. Tooltip dps doesn't change while icon buff is showing up. Última edição por Ixnayd#5365 em 10 de jun de 2019 03:45:55
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" It's actually only increased. It would only be more if it were the only increased damage taken effects active, otherwise it gets added together with all other increased damage taken effects and they are then all multiplied once, as opposed to Pride, which is more damage taken, so it's multiplied separately. Still, you're right; if you're using Flesh & Blood, there's no good reason not to have Maim linked to it. Unfortunately that starts to get really tricky when you're also using Pride, Blood & Sand, and Banner as well, bringing you up to 95% (98.75% with Maim) mana reserved; without a source of Blood Magic, Elreon crafts, Enlighten, and/or other major -reservation, it's pretty difficult to maintain. It's quite possible he simply has F&S socketed, but isn't actually using it so that he's not restricted to 5% mana. |
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" No worries, I do this kind of shit every day (seriously, and yeah it's about as depressing as it sounds, lol). I'll get bored eventually. :P " Gear, Blood Rage, or spec into it on the tree - take your pick. " Ah so you mean the damage component isn't working. That makes more sense, because the buff definitely shows up! |
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" Yeah, Ah Fack is more defensive because he doesn't need crit node as a RT build, and so can take a lot more life nodes. But crit build is gonna deal much more damage in the end with overwhelm on a starforge. Currently lv85, everything is going well ! DPS is very strong, I still use an average Hiltless, but managed to get a rare 6L chest with dapper prodigy. Also just looted a Lion's Roar ! My question is : what should I put my money into now ? Starforge ? 6L Belly ? Impresence ? Other minor upgrades first ? If you could put a guide on what to prioritize reagrding gear, I think it might help a lot of people ! |
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https://www.pathofexile.com/forum/view-thread/2518002#p22033218
" :( Testing other stuff in a 6th socket. |
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" That's where I'm at right now. Currently sitting at around 8ish ex. Not sure if I wanna dump it into an impresence, keep farming for a starforge which is a sizable upgrade from doomsower/kondos'. |
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" Same as any other build; if you need damage, get damage; if you need defenses, get those instead. The build doesn't need a lot of super expensive uniques. Starforge will of course be the biggest damage increase, and Impresence is also good for free Vulnerability, but not strictly required since you can also get it corrupted on gloves at a decent level. Outside of that, there some really good Watcher Eye mods for Pride if you're looking to spend serious currency. Some of the new Timeless Jewels add really neat effects to nodes we're already taking anyway (so far it looks like Karui-type do the most for this build, but the effects are all over the place so who knows what you'll end up with). Defensively, Kaom's chest is your best option, but you can be starved for links, so a good Shaped chest may be your best bet (probably with +crit, but I really don't think the build is lacking in damage by any means, so I'd probably focus on tankiness). Daresso's and Carcass Jack are good clearing chests, but Bronn's Lithe is the best for Cyclone damage bar none... good luck coloring it though! Última edição por Archimtiros#3795 em 10 de jun de 2019 06:01:57
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" Yes, to be precise: Going from 16%(Flesh)+8%(%20of Vulnerbility) to 38% taken increased is a 11% more modifier against bosses. For 2% Mana reserved. 11% more DPS for 2% is pretty much unbeatable i guess. |
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