[3.10] Dreamfeather Machine. Champion/Gladiator Build. | All Content! League Starter - Budget!
do we kill all bandits?
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" I've been playing Dreamfeather from the beginning. DPS is sufficient and increases with the development of the character. " For normal Lacerate playing is enough, DS is useful only for endgame bosses. Although Lacerate can also do it, the single target will have a smaller DMG. (I assume that PoB is still not up-to-date for new Lacerate has no idea how he will behave at the endgame) " Exactly AA is used only when we have Perfect Form. If we run out of slots, we remove the support from Ancestral Protector. CWDT is a defensive one, I prefer it when its not start after any hit, that's why im maxes the gam, I prefer to run after Savage hit. of course everyone here does as he likes, I do not see any obstacles to have CWDT on the lower level. " look for high pdps, Attack Speed is a good addition. " I'm at work now, if I'm at home, I can throw in that, but its are still old gems. PoB did not have an update yet " I do not follow, I have no idea what his build looks like. " Yes Última edição por loczek123#6858 em 8 de jun de 2019 01:45:28
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Im confused on the aura/buff section and how it breaks down. Im not sure what links to what in that section if you could clarify i would appreciate it1
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How are we sustaining mana?
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" I would also like to know |
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" DS for single target, lacarate clear |
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anyone test if Rage or Chance to Bleed/Maim better?
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Hi Loczek
Im using this a starter in 3.7. I would like to ask whats your opinion on the new dual strike vs double strike? Seems like its a massive buff Dual Strike Now deals base damage equal to, and has an added damage effectiveness of, 125% at gem level 1 (from 58%), up to 170% at gem level 20 (from 104%). Now has 50% increased critical strike chance at gem level 1, up to 107% at gem level 20. Now has 100% more critical strike chance against enemies that are on full life. Now deals 30% more damage with hits and ailments against enemies that are on full life. Now has an attack speed multiplier of 70%. Now gains +0.5% to critical strike multiplier and 1% increased critical strike chance per 1% quality (previously 0.5% increased attack speed per 1% quality). I was thinking movement setup could be changed as whirling blade damages monsters and we wanna use the +% bleed damage against enemies on full life. We have the new dash skill for movement and quicksilver flask. Whats your opinion? Thanks a lot |
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nice. ty.. Bandits?. I already help Oak
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how do we get all the auras? how free vulnerability?
Última edição por ZehOhZwei#2925 em 8 de jun de 2019 14:42:14
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